Excerpt: With almost a decade since his last spotting in Max Payne 2, I was beginning to think that the hardboiled ex-cop everyone knows and loves was dead. But he’s back now, a little older, but not much wiser.
Conclusion: Max Payne is the good person. He may be broken and bitter and praying for a way out of his miserable life, but he still does what needs to be done to save the innocent and protect the helpless.
Excerpt: For those that just cannot get enough of Max Payne 3 which will more likely receive the Game of the Year Award from not just Impulse Gamer but several gaming publications, Rockstar have released their latest DLC for this game.
Conclusion: It’s over. I win. I’ve revealed every area of the map, crawled into every cave, and accepted every menial task – at least every one I could find. ArcaniA was interesting and a little exciting during the final hour or two, once the main quests became more story-driven and ancillary concerns...
Excerpt: There’s a fantastic moment halfway through Max Payne 3. The titular hero has reached his boiling point, shaved his head, and gone underground into Sao Paolo’s gritty favelas. Things are looking down. A local gang has robbed him of guns, watch, and even his sunglasses.
Pros: Gunplay that's updated and well-executed, Outstanding presentation and setpieces, Fun multiplayer designed to keep you engaged
Cons: Checkpoint system warps pacing in later stages, Sometimes, mechanics work against you, Plot may feel predictable to some
Summary: If you have read my previous reviews, you are aware of my disdain for heavily narrative driven PC games and direct console ports. On first glance, I was ready to dismiss Max Payne 3 as just another pedestrian conversion but even from the first few minutes of gameplay, I knew I was going to be proven...
Excerpt: In the past few days I've killed a lot of people. I killed them in the favelas of Sao Paulo. I killed them in a flashback New York graveyard. I killed them on a posh boat. I shot some in the head. I shot some in the legs.