Reviews and Problems with Matt Hazard: Blood Bath and Beyond
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Bad, Bath and Beyond
21 February 2010
Conclusion: It's a shame really; there's so much surrounding videogames that could be satirised. A genuinely good satire would be a joy to play and a sign that the medium is maturing further. At the moment, however, all we have is crude parody.
Excerpt: didn’t turn out too well, despite the assistance of great voice actors like Will Arnett and Neil Patrick Harris. Not surprisingly, sales were relatively low so Vicious Cycle and D3 Publisher decided to take a new direction with another installment.
Excerpt: I’m not too familiar with the Matt Hazard games and only know the fact that it is a parody of video games in general, using its lead character, with his fake video game history, as a conduit through which its creators lampoon various games and genres.
Excerpt: You know how the Wayans brothers make movies that poke fun at other popular films? Well, developer Vicious Cycle and D3 Publisher have put together a game that does the same for games. In a side-scrolling format similar to last year's
This satirical shooter is fun, but it never takes advantage of the potential of its parodies.
12 January 2010
Summary: The Matt Hazard series of games is built on the premise that even the most popular franchises are not sacred cows. Considering that the industry frequently takes itself quite seriously, the idea of lampooning all that is dear has a certain charm to it.
Pros: Cooperative play is a good time, Higher difficulties offer plenty of challenge
Cons: Parodies are uninspired, Less than two hours long, $15 is way too expensive, Co-op play is offline only
Summary: After delivering the poorly received Eat Lead: The Return of Matt Hazard—a dud of an action spoof—last year, Vicious Cycle Software went back to the drawing board and came up with Matt Hazard: Blood Bath and Beyond.
Pros: Fast-paced and generally well-designed, Co-op vastly improves the experience, Solid difficulty will keep pros coming back
Cons: The humor tends to fall flat, Wonky physics lead to some imprecise platforming, No online co-op