Summary: It’s been a while—over seven years, in fact—since Mass Effect was first announced. At the time, it was being pitched as a classic 1970s sci-fi flick that you could play. Your decisions, they said, would have dramatic effects on the final outcome, and your progress would transfer between games—a pretty unique concept at the time.
Summary: Omega is the second of the “post-Extended Cut” bits of single-player DLC for Mass Effect 3 . The series and the community that has been built up around it have been taken on a wild ride over the past several months. There’s been a lot of exciting bits and a few disappointments. Unfortunately, Omega can take its place among the latter.
Review: Mass Effect 3: Mass Effect Genesis 2 DLC (Sony PlayStation 3)
14 April 2013
Summary: Mass Effect Genesis 2 is for those people who aren’t going to bother with the first two games, or those who just want to play Mass Effect 3 fresh but want a little more say in how things went instead of just about the worst setup imaginable. You get twelve choices in all for your four dollars and about thirty minutes of narrated comics to help what passes for a recap, lacking any real drama or gravitas, to set you on your way at the start of Mass Effect 3 .
Summary: Citadel is in my humble opinion by far the best piece of post launch single-player DLC for Mass Effect 3. It does a great job of wrapping up the trilogy. After playing it, I now feel like I’m ready to close the series out where I didn’t feel I had that closure with all of my teammates before. If you are only getting one piece of the post-launch DLC for this series, Citadel definitely should be that DLC. It gets a fantastic 10 out of 10.
Pros: Get to use everyone in your squad, Tons of little nods/easter-eggs that fans of the series will love, Adds a couple of terrific new weapons
Review: Mass Effect 3: Citadel DLC (PC/Sony Playstation 3)
13 March 2013
Summary: Mass Effect 3: Citadel is as much a love letter and heartfelt goodbye to the characters as it is chocked full of fanservice. While the story is borderline cliché but still taking it with a different spin, it’s the character interaction with your squadmates, the new areas and events as well as the party banter, and party in general that really help sell this DLC as being worth your fifteen bucks.
Excerpt: Coming exactly a year after the release of the main game, Citadel is the final piece of single-player DLC for Mass Effect 3, meaning it’s likely the last chance to spend some time with Commander Shepard and his crew. Is it a warm send-off, or should they have taken an earlier retirement? It all begins with a message from Admiral Hackett commanding you to take shore leave at The Citadel so some maintenance can be done on the Normandy.
Excerpt: Mass Effect 3: Omega asks Shepard to reunite with a sketchy ally named Aria, a sort of space kingpin, and return to the universe’s version of Mos Eisley, a den of iniquity called Omega. Aria’s request is a modest one: to liberate the place of the Cerberus troops garrisoned there, by any means necessary.