Reviews and Problems with Majin and the Forsaken Kingdom
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Majin and the Forsaken Kingdom
20 October 2012
Excerpt: Talking animals, magic and a massive cuddly bear make it easy to dismiss Majin and the Forsaken Kingdom as being a Last Guardian for kids, but that would be doing the game a disservice, since the game is much more than it appears, and deserves more attention than it has been given. At its heart it is a classic action adventure game of a variety not often found in this console generation.
Excerpt: Majin and the Forsaken Kingdom is an action-adventure game set in a new fantasy setting. Typical of the genre, you’ll also solve various types of puzzles as you explore and defeat enemies. Released about a month before Christmas, this game was quickly lost in the plethora of new games at that time. I never let it leave my radar, and eventually found some time to check out the game. Turned out to be a little different than I was expecting.
Conclusion: Il serait péjoratif et pas très élégant de considérer Majin and the Forsaken Kingdom comme un "sous-ICO". Car si le titre de Game Republic emprunte bien des codes au chef d'œuvre intimiste de Fumito Ueda, il nous fait pénétrer en quelques minutes en son sein grâce à une envie de nous faire rêver, de nous transporter qui lui est propre. Sa technique n'est certes pas son point fort, mais c'est son identité graphique qui nous aura touché.
Pros: Un titre frais et plaisant à jouer, Joli level design, Teintes magnifiques, Mécanismes bien trouvés, Des menus sublimes, Bonne durée de vie
Cons: Présence honteuse de clipping, Un peu linéaire ?
Summary: I can’t help but be disappointed by Majin and the Forsaken Kingdom . It was shaping up to be a great action adventure title and a sleeper hit in 2010. However, it goes off course after the first couple of hours. The main character starts to feel like an afterthought, the story doesn’t go anywhere, and the combat never evolves past being boring.
Excerpt: I have weak tear ducts; it's one of my very few flaws in life. I cried the other week during Mrs Doubtfire, and bawled like a baby after being forced to watch Marley and Me. I don't even like dogs. Anyway, there was a moment whilst playing Majin and the Forsaken Kingdom where I struggled to hold back the waterworks. I didn't actually cry, I hasten to add, but the actions of my partner - nay, my companion - genuinely moved me.
Conclusion: Majin and the Forsaken Kingdom may lack the polish required to elevate it to triple-A status but its sense of adventure and exploration remain strong. The journey of both characters and the relationship, in terms of gameplay and story, make this into a very compelling experience and one that shouldn't be overlooked.
Excerpt: , developed by Game Republic, is a heartwarming fairy tale adventure. You play the role of a young thief who grew up in the forest, raised by animals, and has a unique gift of communication with them. He soon finds a magical beast known by many names, including Majin, who is trapped deep within the Dark King's castle.
Conclusion: I love this game! I love the atmosphere and the art and the characters. The whole package. And the DLC is more than worth the money. The extra modes will have you losing track of time and the new outfits are reason enough to keep playing the challenges.
Conclusion: MAFK isn't pefect. But considering how small its flaws are, what we have here is a pretty well-made game. It's a cute action-adventure game that will hold your attention and make you smile. I would recommend it to anyone!