Reviews and Problems with MAG: Massive Action Game
Showing 1-10 of 142
26 March 2012
Conclusion: MAG may seem like just another military FPS with little more than an impressive multiplayer gimmick. However, MAG succeeds as an enjoyable and enormously playable online FPS title that's worthy of your time. It might not be to everyone's taste and the control system takes some getting used to, but when the core mechanics are as polished as MAG's, you'll be willing to overlook the niggles.
Conclusion: So where does that leave us? On one hand, MAG is an ambitious experiment that has delivered on many of its promises – it genuinely offers lag-free 256 player online battles with a huge potential for team work. On the other hand, it is a game that struggles to find a sense of purpose beyond this, or a real sense of identity.
Excerpt: Ambition's great. We all want game developers to be ambitious, to push hardware, to try new things, to have a stab at doing something that's never been done before. But sometimes, ambition alone isn't enough. Sometimes you need more than ambition to make the magic happen. Take, for example, my ambitious attempt to get up at seven am this morning in order to get a head start on the day's backbreaking gaming. Did it work? No. No it did not.
Ambitious, online-only military shooter with 256 players.
Common Sense Media
26 June 2010
Summary: Parents needs to know that MAG is a massively multiplayer online war game. It looks quite realistic and takes place only 15 years from now. The game isn't played alone -- it's an online-only game where players can interact with other human players (even in other cities) to accomplish a number of missions, such as taking down enemies, securing a base, stealing intelligence, and so on.
Excerpt: Enemy reinforcements are on the way. We\'ve got five minutes to take down their communications tower and plant the explosives in the heart of their HQ. They\'ve got quite the armory, and it\'s not going to be easy, so get your squad organized and bring honor to your name.
Pros: Online play is exceptionally smooth; framerate is excellent; team-driven mechanics work very well; gameplay feels right; RPG-like elements add depth to the game
Cons: No substantial single-player; somewhat dull graphics; can only be part of one faction; not a great deal of variety; not enough music
Excerpt: Here's the problem. MAG itself is nearly impossible to review. What you're reviewing is a community. Penny Arcade’s take on MAG is entirely, depressingly accurate. After you go through a quick training mission to teach you the ropes of MAG's shooter-style gameplay, which is simple and intuitive for anyone who's ever played an FPS on a console before, you get thrown into a series of huge online battles with a ridiculous number of other people.
Excerpt: First Impressions My reaction is They say there’s a fine line between being brave and being very stupid. A few months ago, if you’d asked me if 256 players could play a gorgeous looking First Person Shooter game lag-free on PSN, I would have written off such an attempt as being the latter. However, Zipper Interactive manages to take on this challenge with commendable results. Massive Action Game (MAG) is unique on many counts.