Reviews and Problems with MAG: Massive Action Game
Showing 1-10 of 151
26 March 2012
Conclusion: MAG may seem like just another military FPS with little more than an impressive multiplayer gimmick. However, MAG succeeds as an enjoyable and enormously playable online FPS title that's worthy of your time. It might not be to everyone's taste and the control system takes some getting used to, but when the core mechanics are as polished as MAG's, you'll be willing to overlook the niggles.
Excerpt: MAG boasts an impressive number of players that can be online, together at the same time taking part in one match. That number is 256, to be specific, and that is simultaneously MAG ‘s strength and weakness. It’s an amazing feat of technical wizardry and was wisely touted as the game’s biggest selling point. In an arms race of who can host the biggest fray, MAG might be an unqualified success, but in terms of quality, it might have to settle for the bronze.
Excerpt: Titre exclusif à la PS3, MAG (pour Massive Action Game) est à la base un First Person Shooter assez conventionnel dans le fond, et la forme aussi. Mais sa force, il la tire de son aspect résolument et purement tourné vers le multijoueur. En effet, pas besoin de vous ruer sur ce jeu si vous ne comptez que sur une campagne solo pour vous divertir. MAG se joue en ligne, et pas autrement.
Ambitious, online-only military shooter with 256 players.
Common Sense Media
27 June 2010
Summary: Parents needs to know that MAG is a massively multiplayer online war game. It looks quite realistic and takes place only 15 years from now. The game isn't played alone -- it's an online-only game where players can interact with other human players (even in other cities) to accomplish a number of missions, such as taking down enemies, securing a base, stealing intelligence, and so on. While it's a first-person shooter, MAG is a "Teen"-rated game instead of a...
Excerpt: The prospect of massive online battles which encompasses all the major factors from real military combat has been long desired by the gaming community. Now MAG, previously titled Massive Assault Game, aims to be the first to get people together under the orders of the their superior officers to achieve success in the largest, most realistic online battles to date.
Excerpt: Enemy reinforcements are on the way. We\'ve got five minutes to take down their communications tower and plant the explosives in the heart of their HQ. They\'ve got quite the armory, and it\'s not going to be easy, so get your squad organized and bring honor to your name. Strong Points: Online play is exceptionally smooth; framerate is excellent; team-driven mechanics work very well; gameplay feels right; RPG-like elements add depth to the game Weak Points: No...
Pros: Online play is exceptionally smooth; framerate is excellent; team-driven mechanics work very well; gameplay feels right; RPG-like elements add depth to the game
Cons: No substantial single-player; somewhat dull graphics; can only be part of one faction; not a great deal of variety; not enough music
Excerpt: Ambition's great. We all want game developers to be ambitious, to push hardware, to try new things, to have a stab at doing something that's never been done before. But sometimes, ambition alone isn't enough. Sometimes you need more than ambition to make the magic happen. Take, for example, my ambitious attempt to get up at seven am this morning in order to get a head start on the day's backbreaking gaming. Did it work? No. No it did not.