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Dummy.190587
8.5 out of 10

Machinarium

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Reviews and Problems with Machinarium

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Overall 9
9.0

Machinarium

Destructoid
9 March 2012
  • Summary: Machinarium may be the best adventure game I've ever played. I don't know if I prefer it outright over the motion-controlled glory that is Zack and Wiki , or the wacky time-travel-laffs of Chariots of the Dogs , but I do know that if you're even remotely interested in adventure or puzzle games, you'd be a complete fool not to check out Machinarium .
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Machinarium Preview: Amazing!

GamePro.com
8 June 2011
  • Excerpt: Amanita Design's incredible-looking Machinarium is coming to PS3 later this year. We checked out the E3 demo and fell in love...
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Overall 8
8.0

Machinarium Review

GamerNode
21 November 2009
  • Excerpt: I honestly enjoyed Machinarium , which, coming from me, is saying quite a bit. I usually detest adventure games. They’re frequently exercises in defusing the obtuse logic of the puzzle designers, and, at worst, they devolve into maddening pixel-hunts as you repeatedly click every item you have all over the screen, trying to find anything that will advance the game state. At least in an fps or an rpg or a platformer, I understand the full breadth of the game vocabulary.
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Overall 9
8.5
Gameplay 9
9.0

Machinarium

GameQuarter3
15 October 2012
  • Summary: De PlayStation Vita heeft bijna anderhalf jaar na de lancering goed gewerkt aan het imago van een gameloos platform. Aan indie games is er echter geen gebrek. Dankzij Sony's open houding weten steeds meer kleine titels hun weg naar de PS Vita te vinden. Zo ook Machinarium, een point-and-click adventure van de Tsjechische ontwikkelaar Amanita Design die je intelligentie soms flink op de proef stelt.
  • Pros: Machinarium op een handheld, Ziet er nog beter uit op de Vita
  • Cons: Zwarte randen aan de zijkant van het scherm, Touchscreen besturing kon beter
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Overall 9
8.6

Expert Review

3djuegos.com
25 January 2012
Overall 9
8.5

Рецензия на Machinarium

IGN
9 October 2011
  • Summary: Сделанная на основе flash-технологии игра об ужасно милом роботе, по стечению обстоятельств выброшенном вон из города таких же милых и причудливых роботов. Полна пазлов недетской сложности, поощряет сбор и применение неочевидных предметов, словом, представляет собой то, что называют «квест». Славный, добрый, с восхитительной атмосферой, но и с узнаваемыми жанровыми Подарок всем ценителям, впрочем, для Якуба Дворского, руководителя проекта, в некотором роде шажок назад.
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