Excerpt: Music is a big part of LUMINES: Supernova . Each level has its own trippy soundtrack that matches up with the visuals. In addition, the song's tempo determines the speed of the Time Line that passes over the block bin. Sometimes the songs are faster, clearing the field quickly, but giving you less time to place blocks. This also affects the speed that blocks fall into the bin.
Excerpt: I’m gonna be honest and tell you, at great personal risk to my reputation, that I don’t like Tetris . I never have. Despite Tetris being the undeniable king of puzzle games, I find it to be simultaneously boring and anxiety producing, a set of emotions that I don’t like pairing up together.
Excerpt: Q Entertainment's Lumines is a hard game to dislike. Like that relatively unknown puzzler Tetris , there's an elegant simplicity to Lumines ' gameplay, supplemented by creator Tetsuya Mizuguchi's fabulous artistic sensibilities and a solid dance beats-heavy soundtrack. Oh, it's also portable.
Pros: Lots of new, beautiful skins, Sequencer, Mission, and Dig Down modes are a good change of pace, Simple gameplay with tons of underlying depth, Jam-packed with content for just $15, Brilliant presentation, style, and music
Cons: No online multiplayer or Versus CPU mode, Lots of recycled content
Conclusion: If you don't have any other versions of Q Entertainment's little music puzzler, then by all mean, grab this one. If you have already taken the plunge, though, perhaps it's best to wait for it to drop in price a little.