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Lost.399846
6.2 out of 10

Lost

Experience the never-before-told story of a previously unseen Read more

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Reviews and Problems with Lost

Showing 1-8 of 8

Lost

swapgame
22 May 2008
  • Excerpt: Oceanic Flight 815 out of Sydney, Australia is mysteriously brought down out of the sky and crashes on an uncharted island somewhere in the Pacific Ocean. The survivors quickly learn they must band together in order to have any chance of rescue, because the island is treacherous and holds many secrets. And as they will soon find out, the survivors have secrets of their own.
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Overall 4
3.8
Gameplay 2
2.4
Graphics 5
5.4
Sound 3
2.9
Longevity 4
3.9

Lost: The Video Game

NowGamer
3 March 2008
Overall 6
6.0

Lost: The Video Game PS3, Xbox 360, PC Review

DarkZero
18 March 2008
  • Excerpt: If you don’t like Lost you may as well stop reading now. This is not a game that will make you like Lost, nor is it a title that will introduce you to what fans love about the show. If you are devotee of adventure gaming then don’t bother either, as even those portions of the game are not good enough to make you care if you don’t like Lost. Simply put this is a game for fans of the TV show, and to be honest it is a game that could have been done much better.
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Overall 8
8.0

Lost

Tiscali
14 March 2008
Overall 6
5.5
Gameplay 6
5.5
Graphics 7
6.5
Sound 6
5.5
Lifespan 6
5.5

Lost

GameOver
12 October 2011
  • Excerpt: Uma oportunidade quase tão perdida quanto os passageiros do voo 815 da Oceanic Airlines... A Ubisoft adquiriu os direitos de Lost e criou um vídeojogo baseado na série televisiva. Apesar de proporcionar alguns momentos interessantes, especialmente para os fãs da saga criada por J.J. Abrams, no seu todo deixa bastante a desejar.
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Test/Review: Lost

gamesaktuell.de
12 March 2009
Overall 8
7.5

Lost

Playstation Only
9 September 2008

Lost: Das Spiel - Test

Eurogamer
3 March 2008
  • Excerpt: Es ist im Grunde immer das gleiche Spielchen: Woche für Woche fiebert man einer neuen Episode von Lost entgegen und ärgert sich am Ende über den fiesen Cliffhanger – sofern nicht gerade Pause ist oder Autoren streiken. Umso größer ist wiederum die Vorfreude auf die kommende Folge. Solch ein Konzept ließe sich doch bestimmt wunderbar in ein Spiel verfrachten. Der gleichen Meinung war man wohl ebenso bei Ubisoft und hat eine passende Umsetzung erschaffen.
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