Excerpt: Let’s just get this over with now: if you’re not a hardcore Lost fan just stop reading now. As far as you’re concerned this game gets a giant F and that’s all you need to know. If you are not an absolute hardcore fan you will be absolutely lost and you will absolutely hate this game. Going into this game, I was slightly worried when I first a heard a Lost game was being made but then I started hearing rumblings around the internet that the game is actually good.
Conclusion: Part survival horror and part RPG, Lost: Via Domus comes up short in delivering a compelling gaming experience with a short play time, unrefined controls, and lack of creativity. This is all very puzzling given the outstanding presentation, visual and musical design. Ubisoft clearly had high hopes for recreating the Lost universe and show’s atmosphere which they’ve pulled off with flying colors and, unfortunately, at the expense of developing a game worth solving.
Pros: Re-creates the show's presentation and visuals beautifully, Strong sound design
Cons: Un-inventive, rudimentary gameplay, Annoying puzzles, Gameplay too short
Excerpt: I have mixed feelings about Lost: Via Domus . As a Lost fan, I enjoy the way the developers have shown the events of the series from a totally new perspective and introduced a new side-story, but find a few aspects lacking. As a gamer, I feel there are just too many places where it falls short to be ignored. Where Via Domus (or "The Way Home" in Latin), doesn't lack is in the visual department. This game looks like Lost .
Excerpt: Was I the only one that thought the Lost island was inhabited by dinosaurs? When those giant trees came crashing down as a beast of some sort ripped through them there was only one logical answer: a rampaging T-Rex was about to eat Jack, Kate, Sawyer, Locke and Hurley (or at least try) for dinner. This of course was left unanswered for weeks and although now all cleared up, I still hope to see a little T-Rex arm before the series is over for good.
Excerpt: It continues to be one of the most popular shows on television, so it's no surprise to see Ubisoft deliver a video game adaptation. And while it has its moments and will certainly make fans of the show smile on occasion,
Excerpt: Most games based on TV shows and movies tend to be pretty awful, especially in the gameplay department. Often these games will at least go to the trouble of attempting to provide decent fan service in lieu of decent gameplay, but they're not always successful. Lost: Via Domus is such a case. The game attempts to insert itself into ABC's wildly popular and absurdly mysterious TV series as a sort of side-story that TV viewers don't get to experience.
Excerpt: Now in its fourth season, the Lost TV show has been a phenomenon—leaving viewers on the edge of their seats week after week and at the water cooler spinning conspiracy theories with coworkers. It’s the kind of property that’s ripe for the video game space and it’s surprising that it’s taken this long for its first interactive outing. Finally it’s arrived with Lost Via Domus, but is it paradise or a plane crash?