Excerpt: It's dark, cold and damp. Every footstep rings hollow on the metallic floor, each breath condensing a cloud that hangs in the air that can be barely seen by the inhabitants. The room is dimly lit and gloomy, many areas of the environment obscured by feeble amounts of fluorescent lighting. This is much what I imagine the working conditions to be like for the developer who made Lost Planet 3, a series that seems to be fundamentally different in each iteration.
Conclusion: It's a shame that the ominous atmosphere and touching story aren't backed up with quality gameplay. Lost Planet 3 takes the series in a whole new direction but unfortunately it doesn't head down a unique path.
Excerpt: Maybe Lost Planet 3 , a third- and first-person shooter prequel from Capcom, will make more sense if I explain it as a middle school project. Middle schoolers will work IN groups, but not AS groups. An example: When a gaggle of middle schoolers is tasked with composing a name for said group, rather than debate the merits of each contributed idea using the principles of democracy to arrive at a distilled representation of the best concepts, they will choose to lump all...
Pros: Jim's nice, Horror homage
Cons: At odds with itself at almost every turn, Why does it have to have multiplayer?
Summary: Farming out the development of a respected IP can work wonderfully. Just take a look at Dead Rising 2 , a solid attempt to follow-up an insanely popular zombie-fest with mostly positive results. Blue Castle Games did such a good job that it was actually acquired by their employer as Capcom Vancouver. On the flipside, Lost Planet 3 is a perfect example of how farming out existing IPs to western developers can go terribly wrong.
Summary: Well, it’s easily superior to Lost Planet 2 . They made the right call focusing on single player. All they needed to do was tweak a few things, and this would have been an excellent game, instead of the sometimes frustratingly average one it is.
Excerpt: A mech without guns is like a fry-up without the bacon. You think it'll be alright, but when it comes down to business it feels wrong. Your mech in Lost Planet 3 has no guns. IT HAS NO GUNS! It's also slow, fights like a Real Steel robot controlled with Kinect, can't fly, and breaks down more often than Britney Spears.
Banish This Franchise To The Outer Reaches Of Space
27 August 2013
Conclusion: Concept: Capcom upends the Lost Planet franchise once again
Graphics: Constant texture pop-in, loading, and repetitive environments do not make a pretty game
Sound: The voice acting is decent enough, but the script isn’t interesting
Playability: Poor rig controls and slow on-foot traversal wear on you throughout the campaign
Entertainment: Keep your phone nearby to check email during frequent long loads and plodding mech travel
Conclusion: Lost Planet 3 isn’t a particularly handsome or graceful action game, but beneath the somewhat dull surface the characters and the multiplayer progression are outstanding. It’s true that a lot of the game feels standard issue; nothing's really broken but there’s certainly a bit of awkwardness.