Summary: The Lord of the Rings: Conquest is a great example of why you definitely shouldn't get your hopes up for a game based off a movie/book. This game is a complete button-masher and the story should have been good because it is LOTR, but the characters had absolutely no emotion.
Summary: There really isn't much point in getting this game any more. The single player campaign was mediocre at best. It's essentially a Battlefront game with a Star Wars theme although sadly the servers for Conquest are no longer up so you're limited to the lacklustre singleplayer.
Summary: After enjoying the various LOTR games on the PS2, I had hopes this game would be even better. The controls are very clunky, the objectives are vague, the graphics are not good at all, and the enemy tends to ridiculously hard in spots.
Summary: This game would have been great online, if people could still play it online(which, of course, you can't). So, with the best part of the game removed, we get a below average Battlefront clone.
Summary: The campaign is just retarded, if you kill an enemy soldier, it comes back. I think the game could be much better without respawn. The multiplayer isn't that good. Always the same. So it really becomes boring after a few days.
Battle for Middle Earth that is Vastly Inferior to Lord of Rings ROTK from the Last Generation
14 September 2011
Summary: I recently rented this game from GameFly. If you're reading this review, hopefully you know that the online play is no more, which is sad. I got this game hoping it was going to be like the Lord of the Rings: Return of the King, a game I loved playing on my Nintendo GameCube.
Summary: I was gritting my teeth the entire time I played this game. It was made by the same people that made the great game Star Wars: Battlefront. So I thought it would be like that but in Middle Earth. Sounds great, right?! Or maybe not.