Reviews and Problems with Lord of the Rings: Conquest
Showing 1-10 of 16
The Lord of the Rings: Conquest PS3 Review
29 May 2010
Excerpt: Star Wars: Battlefront was a well regarded series of online focussed games, which were praised for their use of the licence. The Lord of the Rings: Conquest uses the foundations set out by Pandemic’s own game to make a similar title based around a similarly lucrative and enduring universe. With its large scale battles, rousing music, familiar characters and locations, The Lord of the Rings: Conquest is certainly an authentic Lord of the Rings experience.
Pandemic's Latest Multiplayer Game Loses the Focus
22 September 2009
Conclusion: Concept: Star Wars: Battlefront meets The Lord of the Rings, only to show us that ewoks and hobbits shouldn't wear the same cloaks
Graphics: The dreary, foreboding look of Peter Jackson's films is captured within the environments. The characters, however, tap into flashy moves that seem more appropriate for Dynasty Warriors
Sound: An ESPN-like personality commentates over the battles, delivering the sensation that you watching football, and not saving the world...
The Battle for Middle Earth Is About To Begin….But Where is Everyone?
10 September 2009
Excerpt: To most of us, apart from those diehard fans who have actually gone and read the books, there is only one thing the Lord of the Rings films really have going for them. Massive, epic battles. When you’ve seen ‘The Two Towers’ and ‘Return of the King’ once, subsequent viewings usually consist of tapping ‘next’ on your DVD remote – past Golem and all that homoerotic Sam and Frodo nonsense and onto the really good stuff, the battle of Helms Deep, siege of Gondor etc – after...
Pros: Nice Visuals, Can play as orcs
Cons: Battles are too small, Linear levels, Repetitious
Summary: The legacy of developer Pandemic's Star Wars Battlefront history comes through in Conquest. The different playable classes used in conjunction with the maps' spawn points is a welcome feature, allowing you to mix up your attack strategies mid-battle by using different characters. It also helps that that the classes are fairly well balanced. The gameplay itself, however, is sloppy.
PS3/X360 Review - 'The Lord of the Rings: Conquest'
18 March 2009
Summary: The Lord of the Rings: Conquest is an action-packed game set in the Lord of the Rings universe of J.R.R. Tolkien where players will fight epic battles any way they want, whether it be as the heroic forces of good, or as the legions of Sauron’s evil army, including Cave-trolls, Oliphaunts, the Balrog and Sauron himself.
Conclusion: “Lord of the Rings” fans will appreciate the generous borrowing of imagery from the movies and thrill to be a part of the action they remember from the big screen. Everyone else must find their own thrill, but they’ll have to perform some serious finger gymnastics to do it.
Excerpt: Along with Spider-Man, EA's Lord of the Rings titles were one of the few examples of well done movie-licensed videogames, unlike Vivendi's poor attempt, which came out around the same time. So when we found out that EA's planning another hack-'n'-slash, which will once again center around the three films, we were fairly excited at the prospect of this new and hi-def entry into the franchise.
Summary: Lord of the Rings Conquest je dosti rozporuplnou hrou. Na jednu stranu přináší velmi svižnou hratelnost s pěkným level designem, ale na druhou stranu jen průměrnou grafiku, nudné úkoly a krátkou kampaň pro jednoho hráče se spoustou bugů. Pokud jste fanoušek Pána prstenů, udělte si o bod lepší hodnocení. Pro ostatní je to bohužel jenom C.