Summary: In terms of quality the games can't compare to Lollipop Chainsaw but it shares a lot of the same personality despite what diehard fans say. I think the game looks fantastic but underneath that shiny veneer, Lollipop is just your typical action game. Focusing mainly on stringing together numerous combos, stomaching QTEs, and enduring some pretty annoying boss fights.
Summary: Lollipop Chainsaw seemed like my kind of game. A sassy female protagonist? Zombies? A completely bonkers storyline? Sign me up! Sadly it did not live up to my expectations. Sure, it looks pretty, the soundtrack is awesome and it does have some funny moments but the hack/slash gameplay style is not my cup of tea and I found it to be a frustrating and repetitive round of button mashing. I also didn't love Juliet, the protagonist, her voice got really annoying fast.
Conclusion: I wanted to like this game as big fan of zombie genre games but after the initial 5 mins of amusement i soon realised how poor this game is, gameplay and combat is just very poor when compared with other games which is a shame as if they had put in even half the effort on the gameplay as they had on the heroines breasts then it would have been passable1
Kurze Spieldauer kombiniert mit noch kürzerem Röckchen
12 March 2013
Summary: Auf dieses Spiel bin ich schon einige Zeit vor dem tatsächlichen Release aufmerksam geworden. Für die Entwicklung bei Grasshopper Manufacture, einem japanischen Entwicklungsstudio, war der der Hauptveranwortliche der bekannte Spieldesigner Gōichi Suda, der unter dem Namen SUDA51 besser bekannt ist. Unterstützt wurde er dabei von James Gunn, dem Drehbuchverantwortlichen für das Remake zu dem Film "Dawn of the Dead".