Excerpt: It's been a long time since I've played a Castlevania game. A combination of not having the required system or simply a lack of interest. Lords Of Shadow changed all that. Instead of a sequel this was to be a re-imagining of the entire series, starting back at its roots. A reboot that would shed a different light on how the Belmont bloodline began, and how the epic struggle between slayer and vampire began.
LittleBigPlanet PSP proves to be an engaging handheld platformer
22 September 2009
Conclusion: Concept: A new handheld LittleBigPlanet titles that lacks multiplayer, but delivers some amazing platforming
Graphics: On the smaller screen, SackBoy isn’t as striking. I also missed the vivid, cloth textures of the
Sound: Once again, LittleBigPlanet delivers a vibrant and diverse mix of original tunes and licensed tracks. It’s a wonderfully done soundtrack
Playability: Perhaps due to the PSP’s unresponsive nub, the platform physics have been radically toned down.
Fun motion controls improve an already great creative game.
Common Sense Media
2 September 2009
Summary: Parents need to know that LittleBigPlanet 2: Move Pack is a downloadable content package. It requires both a copy of LittleBigPlanet 2 and at least one PlayStation Move motion controller. Players do not attack enemies but instead simply attempt to navigate tricky environments. However, it does contain mild violence, including scenes in which the player’s cloth character is burned by fire and disappears in a puff of smoke.
Summary: It’s been over a decade since Castevania started its attempts towards 3D success, and the years have been littered with one semi-decent but forgettable game after another. After all this time it’s good to see the series score a solid success on a non-handheld console, but Castlevania: Lords of Shadow doesn’t quite manage to live up to the series legacy. That’s a pretty high bar for any game to clear, though, so maybe it’s a bit unfair to be disappointed in it.
Excerpt: When LittleBigPlanet was first revealed at the 2007 Game Developer’s Conference, the world immediately sat up and took notice. From first looks, it was clear that it would be a game bristling with originality and innovation and good, old-fashioned
Excerpt: This is a late review, and with good reason. When LittleBigPlanet was released a few months back, the development team repeatedly told us that the main draw of the game would be the ability to create and download our own levels, and to play online with our friends. The fact is that when I first tried the game, problems with LBP’s servers prevented all of these things – so I held off on my review and…forgot all about it. Sorry.