Excerpt: It's been a long time since I've played a Castlevania game. A combination of not having the required system or simply a lack of interest. Lords Of Shadow changed all that. Instead of a sequel this was to be a re-imagining of the entire series, starting back at its roots.
LittleBigPlanet PSP proves to be an engaging handheld platformer
17 November 2009
Conclusion: Concept: A new handheld LittleBigPlanet titles that lacks multiplayer, but delivers some amazing platforming
Graphics: On the smaller screen, SackBoy isn’t as striking. I also missed the vivid, cloth textures of the
Sound: Once again, LittleBigPlanet delivers a vibrant and diverse mix of original...
Excerpt: If there’s one criticism that can be levelled at the Playstation 3, it’s that practically every major title released has aimed to sate the desires of the hardcore gamers who have the cash to fork out for the heavyweight system.
Summary: It’s been over a decade since Castevania started its attempts towards 3D success, and the years have been littered with one semi-decent but forgettable game after another. After all this time it’s good to see the series score a solid success on a non-handheld console, but Castlevania: Lords of...
Excerpt: When LittleBigPlanet was first revealed at the 2007 Game Developer’s Conference, the world immediately sat up and took notice. From first looks, it was clear that it would be a game bristling with originality and innovation and good, old-fashioned
Excerpt: This is a late review, and with good reason. When LittleBigPlanet was released a few months back, the development team repeatedly told us that the main draw of the game would be the ability to create and download our own levels, and to play online with our friends.