Excerpt: I had such high hopes for LittleBIGPlanet Karting. On paper it had everything going for it. It had the potential to be a wonderful game for families. Unfortunately LittleBIGPlanet Karting turned into the biggest disappointment game from Christmas 2012. To be blunt, LittleBIGPlanet Karting was a flop. Sadly for Sony it was not the only flop they had trying to reach families during the Christmas season.
Summary: When LittleBigPlanet Karting was announced, the first thing I felt was pity. Pity for ModNation Racers , the build-everything karting title that Sony presented under the same "Play Create Share" banner as Media Molecule's critically acclaimed series. An LBP kart racer renders ModNation obsolete. That said, LBP itself may be deserving of some sympathy, considering it's launched on the same day as Halo 4 and hasn't had a shred of marketing weight put behind it.
Conclusion: LittleBigPlanet Karting makes no bones about the fact that it’s a kart racer with familiar series hooks thrown into the mix. The racing itself is fine, but as ever, you come to LittleBigPlanet to revel in the madness of its community creations – and this is a lure that still works a treat here.
Excerpt: LittleBigPlanet Karting will probably serve as a fun diversion for fans waiting for the next full entry in the series, but the full price tag will probably put a damper on the appeal. Fans of kart racers in general will probably be better off looking elsewhere, perhaps in the direction of Nintendo or Sega. There is a solid racer in here somewhere, but it tragically lacks the ambition that it needed to be more than a simple cash-grab.
Pros: Tons of customization, fun world with silly narration, solid driving mechanics
Cons: Lacks anything new or interesting that might set it apart from its peers
Creative kart racer lets kids set their imagination loose.
Common Sense Media
15 November 2012
Summary: Parents need to know that LittleBigPlanet Karting is a family-friendly kart racing game. It creates a fun social atmosphere for two players in the same room, and offers a wide variety of creative possibilities in its track, kart, and character editing modes. As in most kart racers, there is some cartoony violence involving punching, rockets, and exploding vehicles, but none of the characters ever appear injured, die, or even shout out.
Excerpt: With the popularity of Mario Kart there is no shortage of karting games. It is only reasonable that developers look to cash in on such appeal. Developed by Vancouver’s United Front Games, LittleBigPlanet Karting (LBP Karting) attempts to take the wonderfully creative LittleBigPlanet package and expand the brand into the karting genre. Does that automatically translate into a good game? Let’s explore what LBP Karting has to offer.
Summary: In a genre owned by Nintendo, pretenders to the karting throne need to offer an innovative, ground-breaking experience to detract attention from Mario’s evergreen speedsters. But while LittleBigPlanet’s karting debut is a luscious-looking racer that’s every bit as charming as its retina-sizzling rivals, Sackboy’s skills behind the wheel as nowhere near as satisfying as his exhilarating platform adventures.
Excerpt: It certainly looks like LittleBigPlanet. With the playful music, familiar sound effects, and even Stephen Fry on board for more narration than ever, it also sounds like LittleBigPlanet. It feels like neither LittleBigPlanet nor Mario Kart however, thanks to an almost total lack of understanding of what people love about the franchises. Most crushing of all, the evidence is there to suggest that this could have been something truly special. Allow us to explain.
Summary: LittleBigPlanet Karting is a curious thing: a solid mash-up that adds up to less than the sum of its parts. Given that one of those parts is United Front Games’ own endlessly tweakable and quite excellent kart title ModNation Racers, players will be left wondering why exactly this game exists.
Pros: Very impressive customisation options. Great editor. Battle arenas.
Cons: Huge balance issues, particularly in singleplayer. Feels like a diluted repackaging of ideas.