Very entertaining and wholesome overall, but not as exciting as part one!
12 June 2012
Summary: I bought "little big planet 2" because I was facinated by part 1, its very fun and hilarious too. The thing I most disliked about the product was that some of the same costumes from part one were not available in the following segment. Although it is a very entertaining game, it certainly is not as exhilerating as Little Big Planet 1.
Summary: The biggest selling feature of this Collector's Edition is the free DLC content. What isn't told is that the coupon code for it on the Playstation network expired in January of 2012. If that doesn't bother, the book ends and plush are still a great addition to the game, just know you won't be able to download the DLC.
Summary: I won't comment on the game since it's been covered extensively, but regarding the extras in the Collector's Edition, my opinion is that they aren't worth the extra cost over just buying the game by itself. The sackboy is of poor quality construction, his iconic zipper isn't even real (the pull tab is plastic and the zipper part is some kind of decal applied to the fabric).
difficult to rate this...five for the game, three for the CE
Mindful Consumer, Amazon
4 May 2011
Summary: obviously there are numberable reviews for this product so i will keep this short. the game has been exhaustively covered, so i will focus on the collector's edition extras. the game ends are fairly cheap; nothing i would have gone out of my way to purchase outright. the sackboy plush is...a little sad looking. his eyes are crooked, his mouth looks funky (like he can't breathe through his imaginary nose), and the zipper is the WORST.
Doesn't measure up to original -- need to see what community levels have in store.
9 February 2011
Summary: When compared to LBP1, the game lacks a soul. Most of the story levels seem little more than demos of the new features. One can only hope the community can exceed the new features and restore the beauty and magic of the first version. It is a non-trivial task. The rendering of sackboy and other objects is handled differently. They rarely blend into the background. I suppose they are rendered independently by the GPU engine.