Summary: Although I quite enjoyed my time with Last Rebellion , I also realize that only a very small audience will appreciate what this game does right. The graphics look more like a higher end PS2 game than a PS3 title while both the voice acting and story fail to impress. The two highlights of the game are the excellent soundtrack and the battle engine, which is the most innovative and original turn based system I’ve encountered since the Judgment Ring in Shadow Hearts .
Excerpt: Last Rebellion is the latest effort from NIS and HitMaker. That in itself is enough to make many readers stop reading right here and turn the other cheek. I don't blame them since HitMaker's prior US releases, Dragoneer's Aria, Blade Dancer, and A Witch's Tale, were mediocre at best. Enter Last Rebellion. The trailer for this game offered a glimmer of hope that perhaps, with the help of NIS, HitMaker could live up to its name and rise from the mire of mediocrity.
Excerpt: If you told me Last Rebellion began its life as a PS2 or even a PSP title, I'd likely believe you. The visuals are flat, the levels are dull and the only reasonably complex element of the entire game is derailed by balance issues. The PS3 has seen its fair share of games that could be termed as "bad looking." Last Rebellion not only joins this group, it makes a solid bid towards jumping to the front of the pack.
Excerpt: As most of you know, I’m a fan of the now-archaic turn-based mechanic we used to find in many role-playing games. Now that it’s almost dead, I search – often in vain – for RPGs that feature my favorite style of combat, which is why I immediately gravitated towards Hit Maker’s
Summary: Nippon Ichi Software and HitMaker's Last Rebellion is an RPG with action elements where players can roam around the world field and make action movements like in an action game, but once you enter battle you engage the enemy using a turn-based system.