Summary: I bought this game because of the Panzer Dragoon series on Sega and Xbox consoles, it's very simple - I love dragons. Thing is, the game looks ugly, it plays ugly and I got bored in 1-2 hours.
For those on the fence, here are some details; before and after the patch.
23 April 2008
Summary: By now all of the back and fourth between "This game is epic!" and "This game is epic fail!" is probably giving those of you who are considering Lair a few headaches. A lot of press reviewers hate it, a lot of user reviewers love it, the creator of Bioshock defended it and there are mixed reviews...
Summary: This longs to be epic. From the top-notch graphics to the grand orchestral score you will see potential in this title. Unfortunately, the promises made by the well-executed elements are offset by some core problematic issues. Pre-patch control: The SIXAXIS controls...
Summary: The best part of this game is the flying with the six-axis controller. It is quite intuitive which makes the game very immersive. It works very well most of the time. Turning is a long, slow arc and it's difficult to find a target you were just attacking after one.
A lot of huffing and puffing, but some great flame-throwing fun
28 January 2008
Summary: The dependency on SIXAXIS motion-sensor controls will throw a fair few people, and will leave many frustrated. I got stuck once or twice on a couple of levels because the controller wouldn't respond exactly as required in split-second instances.
Summary: I love dragons. I love video games. Put the two together and I am in absolute heaven. Or so I thought. After waiting with baited breath for the arrival of LAIR in my local game store, my bf and I brought it home and popped it into our PS3 only to find out....the controls are damned difficult.
Summary: The controls hinder an otherwise exceptional game. I wouldn't go so far to say it's unplayable, but frustration with this game comes built-in, even if you have no expectations from the first time you hit start.
Summary: From the moment I first saw the trailers for Lair, I knew I'd buy it as soon as I could! Now that I've had a week to play around with it, I must say I'm overall impressed. This game has incredible graphics, an outstanding soundtrack, unbelievable surround sound, and an innovative control scheme.
Excerpt: LAIR was supposed to highlight the magic and wonder of the SIXAXIS, but it really is tough to get the dragons to do what the heck you want them to do. The control is awkward, and not because it's a new way to play - it's just poorly done.