Excerpt: I really wanted Lair to be good. Not only is the PS3 in desperate need of a strong exclusive title, but I've long been a fan of Factor 5, the developers behind the Rogue Squadron series. The fact that the game features dragons and looks stunning only make it that much more exciting.
Conclusion: I wanted to enjoy Lair; truly I did. This was one of the reasons I wanted the console in the first place apart from my appreciation of Sony's past hardware. Unfortunately a game lives and dies through its gameplay and while I appreciate the ingenuity behind the SIXAXIS control it simply doesn't...
Summary: Playing as a warrior riding a voracious dragon trained for deadly aerial and ground combat, and capable of scorching, clawing and smashing thousands of enemies, gamers must defeat countless armies to save a civilization.
Excerpt: After a couple years of hype over Lair being one of the PS3's "big guns", it was released recently to scathing reviews. It seems this sent Sony PR into a bit of a crisis mode, as much faith and money has been invested in this PS3 exclusive.
Excerpt: Originally slated as a launch game for the PS3, Lair has been a long time coming. After multiple delays, the dragon-based flight game is finally ready for fantasy fans eager to rain fire from the skies and munch on enemy soldiers.
Conclusion: This was an extremely tough review to write, as you can likely observe by reading it. Lair was one of the most hyped PS3 titles for the holiday season and for it to have so many issues really boggles the mind.
Conclusion: If you’ve never played Star Wars Rogue Squadron though, and thus are immune to the obscene amounts of déjà vu I got from this game, I’ll admit that there is a chance you may like Lair, which is why I suggest PS3 owners at least rent the game to see where they stand on it.