Excerpt: Lair will go into history as one of the biggest disappointments of 2007. Still, a long time things looked good for the newest game from Faktor 5, the makers of Star Wars: Rogue Squadron series. The final product, however, got shredded unanimously by the American press. With reason?
Conclusion: Ray version. And so did a lot of memories of standing in a 7-11 in the middle of summer with friends. Levels I hadn’t thought of since 1991 suddenly appeared on-screen and like some kind of robot I navigated my way through without dying. (The Garden of Eden? I’d completely forgot!
Conclusion: Dragon’s Lair II: Time Warp is a classic. While these types of games may not be for everyone, they should be experienced by all. Given the relatively low price of the disc and sheer amount of quirky fun, I give the game my full recommendation.
Summary: Lair is definitely a stupendous game with astonishing gameplay, beautiful graphics, and a soothing soundtrack. The only thing that dents Lair from becoming all that it potentially could have been is definitely the temperate replayability that arises from the linear gameplay.
Pros: Unparalleled graphics, Astonishing storyline and incredible soundtrack, Great Sixaxis controls and precision aiming
Cons: Linear gameplay makes for a slight tease, FMV's instead of live real-time cinematics, Moderate replayability
Bungled controls ruin fantasy hack-'n'-slash game.
Common Sense Media
29 May 2008
Summary: Parents need to know that this game has its share of violence and gore, as you ride the back of a dragon and attack other beasts and soldiers with dragon fire or claws. When on foot, players will engage in hacking and slashing with a sword, leaving your enemies slain -- by the thousands.
Excerpt: I really wanted Lair to be good. Not only is the PS3 in desperate need of a strong exclusive title, but I've long been a fan of Factor 5, the developers behind the Rogue Squadron series. The fact that the game features dragons and looks stunning only make it that much more exciting.
Excerpt: Once upon a time in an arcade far, far away, there was a classic game franchise known as Dragon's Lair . It was the ultimate quarter muncher that tested dexterity, as well as commitment to learning patterns.
Excerpt: Sony's dragon riding fantasy epic Lair is a game that held so much hope. When it first emerged some dazzling screenshots made enchanted gamers catch their breath, and early optimism across the industry tagged it as a great hope for the late blossoming of the then underwhelming PlayStation 3.