Conclusion: Kung Fu Rider is definitely not as funny as it thinks it is, and not really much fun either. It controls like a sausage dog on wheels, and sounds even worse than one. Yet there's always that underlying feeling that if someone actually did this concept properly, the addictive qualities might shine through and provide a worthwhile experience.
Excerpt: Fault Line is a game on par with Portal in its complexity. For a free flash game, it’s quite deep and very difficult. The charm is evident in the style of the game. It’s defiantly one for those wishing to challenge their minds, but beware; it’s not for the easily frustrated. With each room being its own puzzle, this game could get you hooked. Essentially a platforming game with a puzzle game twist, you control a small pink and yellow robot.
Conclusion: Pour l'un des premiers jeux exploitant le PlayStation Move, Kung Fu Rider s'en tire plutôt mal avec de nombreuses imprécisions dans les contrôles. On va même jusqu'à penser que le jeu n'est pas vraiment conçu pour l'utilisation de ce contrôleur. Si le concept se voulait très amusant et parallèlement très original, le résultat final est hautement frustrant, même si après quelques heures d'acharnement, vous parviendrez à dompter davantage la bête.
Pros: L'idée initiale originale et décalée, Les voix françaises délirantes
Cons: La prise en main très mal calibrée, Durée de vie minime, Pas de réel mode multijoueur, Lassant en solo
Excerpt: I like funny as much as the next guy – more, even – so Sony is probably aiming Kung Fu Rider at hilarious, joy loving jokesters such as myself. I imagine Sony Japan's design brief was to make a game that was wacky and fun. It certainly is wacky. The idea is to guide your character – the white-collar office worker Tobin, or his scantily-clad assistant Karin – down various urban Japanese hills on the back of an inappropriate, wheel-bearing vehicle: an office chair, stool...
Summary: Parents need to know that Kung Fu Rider is an over-the-top arcade action game that sees people on office chairs and vacuum cleaners rolling down busy city streets while avoiding gangsters who want to beat them up. The PlayStation Move motion controller is required. The violence is mild -- there is no blood and no one dies -- though the exaggerated ragdoll physical makes for some pretty brutal looking tumbles.
Summary: Kung Fu Rider is a bland racing-inspired game that quickly becomes frustrating with its poor use of Move and the dreadful controls. The game would have been better suited for a standard controller.
Pros: The quirky presentation and concept
Cons: The controls are some of the worst we've seen on the Move, Boring and repetitive levels that feel like a chore to complete, A pointless first attempt from Studio Japan
Excerpt: The PlayStation Move launched with what is seemingly mandatory software for motion gaming, a sports game compilation and a mini game collection. Kung Fu Rider also launched alongside Sony’s new motion controller, but it’s less of an obvious choice to be a part of the launch line-up and, despite being set in China, is actually very Japanese in flavour. When I say it’s very Japanese in flavour, I mean just that.