Excerpt: It's the 17th century and people have fallen ill to the Black Death. Aiding them in their sickness is a group of witches led by Verderinde. For the compassion and caring that the witches' code orders them to show, they are executed at the order of a man named Faust.
Summary: What's worse than an escort mission in a videogame? A videogame that is nothing but escort missions. This is Knights Contract . A game in which your health meter is determined by a meandering, mentally subnormal woman with no survival instincts, who will stand in lava pits, walk directly into...
Excerpt: Knights Contract toys with the idea of being a great game. There are flashes of brilliance in this action experience, but most of them are rendered moot by a number of serious design flaws. However, Knights Contract has an intriguing premise and a decent story to back it up.
Excerpt: A witch and a knight join forces to stop the evil Dr. Faust in this cooperative hack-and-slash game without the, well, cooperation. Instead of a friend joining in on the action, it's just you and the computer.
Conclusion: Knight's Contract is pretty much the opposite of what gaming is suppoed to be; entertaining and escapism. Namco Bandai has failed to created anything that's actually enjoyable in Knight's Contract, likely due to poor QA and so many design revisions that the original concept of the game has mangled...
Summary: Knights Contract is essentially one, giant escort mission plagued by a myriad of gripes including horrendous AI. and repetitive combat. Despite its interesting concept, there is not enough on offer to salvage the game from the sheer magnitude of problems encountered throughout.
Pros: The very basic story and concept, The creatures and bosses look interesting
Cons: The broken AI that practically kills the game, The glitchy camera, Copious amounts of loading screens