Summary: Killer is Dead proves that auteur Suda51 still has the capacity to deliver deep and arresting play experiences. The game is an impressive and well-rounded package, and may very well be worth playing twice.
Pros: Signature Suda madness, Striking art style and engaging score, Diversified play, Great combat mechanics
Cons: Gigolo missions, Design incentives play tug-of-war with players
Excerpt: When I got into Killer is Dead, I was expecting the spiritual sequel to Killer 7, and really, a lot of the pieces are there. Assassins as action movie superheroes, a bunch of weird, omnipresent enemies whose presence implies something connecting missions behind the surface, and a unique sense of...
Excerpt: Suda 51, the mind behind such games as Lollipop Chainsaw and No More Heroes , is back and this time he is set to make a James Bond style game. Well, except that James Bond is part vampire, has a Mega Man arm, and is taking orders from an off model Cyborg from Teen Titans.
Summary: I'll admit, I bought in to the hype of Killer Is Dead. Just hearing the term "killer" and Suda51 again is enough to get me on board with whatever he's doing. This time though, I may have jumped the gun.
Excerpt: Killer is Dead is the newest work from the Suda 51 company that has brought the world some of the most unique and entertaining action titles ever including No More Heroes , Killer7 , and most recently, Lollipop Chainsaw .
Summary: Not quite mondo enough What do an assassin with multiple personality disorder, an otaku warrior , a foul-mouthed demon hunter , and a chainsaw-wielding cheerleader have in common? Why they're all creations from the legendary Suda 51 of course!
Excerpt: Every visionary is entitled to a screw-up or two. For Pixar, it's the Cars series. For J.K. Rowling, it is the notoriously awful epilogue to Harry Potter and the Deathly Hallows . And for Goichi Suda (Suda51), it's Killer is Dead .