Summary: I've always loved the Katamari games (the two PS2 ones that I've played), and while I enjoyed this one as well, I can't say it lived up to the others. While I'm not too bothered that the game offers very few new stages, and glad that I was able to finally play through some Beautiful Katamari stages, there are various other issues I had with it. The game starts off, like always, with the King causing trouble for the poor Prince and the Prince having to fix it.
Summary: The graphics are a great improvement but I wish they would've stuck with the style from the previous games I played on PS2. Also, some of the levels are confusing and I swear I remember the time limits being a LOT longer in the older PS2 games. Maybe I'm jaded by nostalgia but those were the main disappointing aspects of this game for me.
Summary: I am not a big fan of violent video games, so I try to find ones that are fun and challenging without being gruesome. This game is definitely challenging, but I couldn't seem to get the hang of it. I'd think I did well in a level, and it would still mock me for how lame the size of my completed ball was. I don't know what I was doing wrong and there didn't seem to be any advice on how to get better.
Summary: the graphics are o.k. in this game.they are a bit odd to say the least but intresting to watch.somehow the king of katamari has fallen asleep and cannot remeber anything after being hit in the head.the prince makes a roboking til the king wakes up to rule the land again.the roboking gives you areas to go to.from there you are the prince and you have this ball looking thing.you have to roll it around and add things to this ball.the king gives you a time to roll the ball...
Summary: I was lucky enough to get the first Katamari game for the ps2 when it first came out, and experience it before seemingly everyone got Katamari fever. The game was completely original, fun, had an excellent soundtrack, and I place it in my top 10 ps2 games. It got a sequel fairly quickly, and then another one on the PSP a few years later.
Summary: Katamari is a strange game. If you're playing this when someone who knows nothing about this game walks into the room they're gonna be wondering what the heck you're doing. It's very fun and addicting. The problem that I have with the franchise is that they don't make me feel like I'm playing a new title. I've read a lot of reviews cutting the game some slack for the fact that it doesn't change too much about the previous titles.
Summary: If you have played the other Katamari games, you're not getting much new here. What it does do, however, is introduce new Katamari players to the mix and prevents them from having to purchase the other Katamari games to get the same effect. My wife and I enjoy playing this as much as we did when we were in College. Some of the challenges are frustrating but very rewarding when they're completed.
Summary: I've owned the Katamari games on ps2, ipod touch and now ps3. The graphics area as beautiful as ever but you have to go through the whole game to unlock the other visual modes. That really sucks considering most of the levels are rehashed from previous editions of the game. If they were all new levels and certain achievements unlocked visual modes I would give this 5 stars. Also the new scoring system is a bit frustrating, what happened to just playing katamari?