Summary: With so many "runner" games on iOS, another one is certainly a hard sell. But there's a reason these games are so popular. It's a simple concept -- a character moves continuously from left to right at an ever-increasing speed, the player's goal to jump, slide, or whatever to avoid obstacles. The goal: get as far as possible. Halfbrick's latest, Jetpack Joyride , is yet another in a long line of these endless runner games. But don't let that turn you off.
Excerpt: Yesterday, I reviewed Canabalt , an Android and iOS game where you attempt to run as far as you can while dealing with various obstacles. This type of game is very prevalent on the platforms, as the simplified controls of just touching to screen to jump, fly or whatever else you need work very well. Leave it to Halfbrick Studious, the creators of Fruit Ninja , to find a way to take that simple yet addicting gameplay to a whole new level.
[Game Review] Jetpack Joyride Is Everything A Mobile Game Should Be, Plus Robot Dragons
24 August 2012
Excerpt: taught me three important lessons when I was a kid: Jennifer Connelly is smoking hot, Nazis are all evil, and the only thing cooler than a test pilot in pre-war Hollywood is a test pilot with a rocket pack stolen from Howard Hughes. Along those lines, Halfbrick's Jetpack Joyride made quite a splash on iOS, and now it's available on Android as a free game supported by in-app purchases. For the moment it's will kindly give you a $1 credit to download the game.
Summary: Jetpack Joyride is just as good on the PS3 as it is on the mobile devices (I have indeed played both). It’s a simple game with surprising depth and responsive controls. It has a surprising amount of replayability, and there are a number of goals to reach for as well as trophies to earn. Best of all, the game is totally free. There is simply no good reason to not head onto PSN and pick the game up.
Excerpt: Halfbrick Studios comes up with some of the most interesting apps. I played Jetpack Joyride for months. This little game is fun, and very addicting. When I heard it had come to the Playstation 3 I jumped on the opportunity of playing it for a review. Jetpack Joyride is a Minis game so it will also work on the Playstation Portable.
Jetpack Joyride soars on the wings of micropayments
Quarter to Three
10 January 2012
Excerpt: Every game of Jetpack Joyride opens in a room with a gramophone playing a languid holiday ditty. A jetpack sits on a table with a sign next to it that reads “DO NOT STEAL”. Some scientists shuffle around. At the other end of the room, another sign notes your high score as a measure of your best distance.
Excerpt: Jetpack Joyride, Halfbrick Studios' awesome take on cave fliers, was just released and is now available from the app store. Featuring the usual Halfbrick spit-and-polish and a wealth of gameplay elements that keep things fresh, exciting, and painfully addicting, Jetpack Joyride is a terrific example of iDevice gaming done right. Jetpack Joyride Pros: Best version of a cave flier by far Gr... more .
Pros: Best version of a cave flier by far, Great visuals that invoke past Halfbrick titles, Catchy arcade soundtrack, Simple one-touch controls, Vehicles, missions, slots, in-game currency for buying items, GameCenter and OpenFeint integration for leaderboards and achievements
Cons: Rare loss of progress (after battery died, we lost a bunch of money but retained level), Currently no syncing across devices, Can’t stop playing
Conclusion: The folks over at Halfbrick sure knows who to create an addictive experience for iOS and following in the footsteps of Fruit Ninja is Jetpack Joyride - a game that manages to combine a bunch of mechanics that have proven successful on iPhone and iPad. At its core Jetpack Joyride is a one touch survive as long as you can game similar to say Tiny Wings or Canabalt , but it builds on the replayability of Tiny Wings with its addictive nesting system (where you level up by...
Pros: Wonderfully addictive, brilliant presentation, simple yet with lots of variation, catchy tune.
Cons: Negative achievement aren't much fun, more varied backgrounds would have been appreciated.