Summary: This review contains spoilers, click expand to view. I'm punishing this game for lack of refinement. I quit playing after chapter 5 (of13) because I just have no patience for games which are not adequately play tested. Just off the top of my head armored vehicles were killing me through walls, my AI buddies always got in the way and trapped me on crates constantly. Cover- its like a magnet just running by crates would get you teleported into cover...way too sensitive.
Good graphics/presentation, decent gameplay, fair controls
10 March 2014
Summary: Great graphics and presentation. But the switch between gameplay and video every 2 minutes gets annoying. The controls feel sluggish, stiff and not responsive. They tried to do too much on this game and it loses much focus. The sound effects aren't great, particularly sounds of guns are poor. They should have focused more on intense shooting and squad based commands, this game had potential to be great. Got it for $3 which is worth it.
Summary: The Product is in pristine condition when you get it, however the game itself isn't that amazing. I would say that it is the most generic shooter I have ever played, with the only exception being the cool gravity effects. It is entertaining, but I guarantee you will be bored of fighting the same 4 bosses the game throws at you every few scenes. Overall average game.
Summary: I really wanted to like this game but after really enjoying the first 4 chapters I couldn't beat the BOSS in the 5th. PLEASE give me a level that these 79 year old fingers and brain can complete.
Summary: 6.7 out of 10 (rounded off to 7). "Inversion" is an ambitious game that I want to love, but I'm disappointed in several areas. Firstly, the story has a lot of plot-holes and is just weird. As a spoiler-free example, I'm struggling to understand why Leo (the protagonist's partner) would want to throw himself into this suicide-mission of finding a daughter that isn't even his. Secondly, the boss battles are nothing but frustrating and repetitive.