Reviews and Problems with Injustice: Gods Among Us
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Injustice: Gods Among Us (Multi-Platform) Review
27 June 2013
Summary: Netherrealm Studios is quickly establishing itself as the new king of fighting games, particularly with Injustice: Gods Among Us. The studio takes DC's iconic heroes and makes them all fun and intriguing to play while taking the player on an engrossing storyline that is as appealing as the gameplay itself. With great voice acting, very good graphics and tons to do, this is a game that sets the bar very high for the fighting genre in 2013.
Excerpt: Imagine a world where the lines between good and evil have been blurred, where iconic heroes like Superman and Aquaman use their powers to control the world, rather than keep the peace. Well, thanks to the twisted mind of the Joker, this is one scenario that comes to fruition in NeatherRealm Studios latest fighter Injustice: Gods Among Us. Now to keep myself from spoiling the plot, I’ll go as far as saying that this is far more robust than “just another fighting game.
Conclusion: I had fun playing Injustice , but not as much as I wanted too. The combos and hits have a cadence and feeling to them that I’ve only found in NetherRealm games. It’s a sort of slower, rhythmic feeling and it’s not too difficult to pull off useful and reasonably powerful combos. When you’re executing a combo and trading blows with an opponent the game is as good as any other.
Summary: Injustice offers plenty of fun, if you go into it with an open mind and not for a fighting game with deep combo mechanics. It’s an easy to pick up game for DC fans who want to duke it out with their favorite superheroes. In that regard, Injustice is an excellent tribute to DC superheroes. But if you’re looking for depth and serious replay value outside of local multiplayer, the mission-based S.T.A.R.S.
Pros: Easy to pick-up and play, even if you’re not a big fighting game fan because of easy-to-remember three-button combinations. The dialogue will make you laugh at times and seeing each character’s super attack move is entertaining. I particularly enjoyed seeing Batman call up his Batmobile to slam into enemies.
Cons: Hardcore gamers may find the story mode to be too short, offering around 3-4 hours to gameplay – That’s assuming you’re watching the cutscenes and taking around 15 minutes to complete each superhero’s story. The story itself is somewhat confusing and the “Clash” system is a dud. The mini games are also incredibly boring and unimaginative.
Summary: Injustice: Gods Among Us is finally here home consoles, and if you haven't had a chance to experience it yet, there is an iOS version available for free. To be clear, this is not a full fighting game experience in the slightest. But, if you don't mind tapping a lot, beating up a bunch of dudes on the go can be pretty fun.
Conclusion: None of this really gets in the way of the game however, except when you’ve lost to Aquaman and his f***ing trident for the sixth time and have “accidentally” smashed your controller into your TV. Despite not having enough challenging unlockables to aim for between the story mode and S.T.A.R. Labs missions there is a lot of content here, and that’s not even taking account all the hours you’ll want to spend mastering the characters before you venture online.
Conclusion: Injustice: Gods Among Us is a great fighting experience that manages to welcome not just lots of different veterans of the genre but also those who aren't that experienced through a comprehensive tutorial. The story impresses and the mechanics are very responsive. While new players still need a lot of practice and some challenges can be a bit too demanding, the game impresses overall and will certainly please DC Comics and fighting game fans.
Pros: +Impressive story, +Great roster of characters, +Lots of attention to detail in terms of design
Cons: -Difficulty curve is unbalanced in S.T.A.R. Labs, -A few glitches in terms of animations, -Matchmaking needs some work