Reviews and Problems with ICO / Shadow of the Colossus - Collection
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Ico and Shadow of the Colossus Collection
2 September 2013
Summary: Two of the finest PlayStation 2 titles I know of were created by the same team. Both Shadow of the Colossus and Ico were crafted by the creative minds at Team Ico, a group that is slow to release games, but makes masterpieces each time. I hold both in such high regard that I've been known to force people to play them. One friend of mine in particular came to my city for a short visit not too long ago.
Excerpt: ICO and Shadow of the Colossus Collection showcases two of Playstation 2’s most critically acclaimed and beloved titles. Not only do they make their return for current gamers, but ICO and Shadow of the Colossus are remastered to take advantage of the current gaming technology. Both titles are now in 1080p resolution and 3D compatible. Do improved graphics and minor tweaks make these two titles relevant again? The answer is both yes and no.
The Ico and Shadow of the Colossus Collection review
25 June 2012
Excerpt: Has it really been an entire decade since Team Ico first pinged our radar? In that time, the Sony development outfit has given us just two games, but they’ve been two of the most beloved, highly regarded adventures ever to appear on the PlayStation 2. And now, finally, they’ve been packaged together in what may be the most eagerly anticipated HD collection to hit the PS3.
Pros: Both games hold up surprisingly well, SotC runs almost as smooth as it looks, Yorda, if you can keep from losing your temper
Cons: Some textures still look really blurry, Shadow still has occasional visual hiccups, Save slots still limited to 10 per game
Excerpt: Back when I was at university, I tackled the subject of emotional attachment for my final-year dissertation. I asked the question: what makes players form a bond with the characters that inhabit the worlds of their games? In order to answer this, I first needed to determine which characters (NPCs, specifically) were successful at doing this in the first place.
Review: The ICO & Shadow of the Colossus Collection (Sony PS3)
23 November 2011
Summary: Reviewing updated versions of revered games is a delicate process, especially if you’ve played them before. Well, I can say that I’ve never played either of the games on The ICO & Shadow of the Colossus Collection prior to this release, and I enjoyed both immensely. The controls are a little unfriendly and take some getting used to, but once you get the hang of it, you’ll be running and galloping through the well designed environments with the best of them.
Iconic, brain-teasing action games are redone, still fab.
Common Sense Media
23 November 2011
Summary: Parents need to know that The Ico & Shadow of the Colossus Collection bundles together a pair of PlayStation 2 games that have been remastered for PlayStation 3. These games are identical to the originals, save that they now appear in high-definition and can be played in stereoscopic 3-D (assuming you have a television that supports this feature).
Excerpt: What began as an experimental project when Bluepoint Games sharpened up the first two God of War games and brought them to us again in glorious high definition on the PS3 has, to some extent, spawned an entire sub-market for HD remakes. Few games are as deserving of an HD upgrade as TEAM ICO's ICO and Shadow of the Colossus, both artistic, beautiful jewels in the PS2 crown. Originally released in 2002 (was it really that long ago?
Excerpt: A decade ago, Team Ico’s stunning platforming-puzzle game Ico hit the PS2 and made waves amongst hardcore gamers who were blown away by its incredible cinematography and minimalist plot. However, while the game was a critical hit, it didn’t do too well sales-wise. At its core, the story is about a boy named Ico shunned by a village that doesn’t understand him, thrown into a castle where he meets Yorda.