Conclusion: Also included is a Contracts mode where people can create their own custom hits within each game level and you can choose the NPCs, the weapons and disguises you want to use. And you can even challenge your friends or others to complete your contracts in a faster time then you or more efficiently so they score more points. At any time you can play a Contract mode game during story mode by simply pausing the game and choosing that option.
Summary: Six years seems like a long time to have to wait for a new Hitman installment, but I/O Interactive certainly kept themselves busy during that time. With a powerful engine under the hood (in the form of Glacier2), the baldest assassin of all-time is stepping out with a taut, exciting adventure that doesn't skimp on its depth of exploration. Is Absolution the best Hitman yet? Maybe not, but it's definitely a contender.
Conclusion: But, unlike the other best selling FPS hits of 2012, such as Call of Duty: Black Op’s 2 and Battlefield 3 , Absolution injects a welcome twist on the classic gun game. Its biggest achievement is its ability to grant the player choice. The choice to silently take out NPCs or storm around the level like a man possessed. The choice to knock off your targets with grand style or quiet efficiency.
Conclusion: Even with trial and error style gameplay falling out of style, Hitman: Absolution makes absorbing and learning every last detail attractive and engaging. This point of entry is technically more flawed, but it's potentially more interesting for skilled and patient players. You try, you fail, and in time you maniacally celebrate the payoff when it all finally falls into place. It’s easy to forgive Absolution’s flaws when that process works so well.
Excerpt: : Gritty, atmospheric, visceral, edgy, and intense, just to name a few. The mechanics and AI are flawed to a certain extent but in general, you find the adventure drawing you in, keeping you riveted, and rewarding your effort with a palpable feeling of satisfaction and even triumph.
Pros: The cinematic quality accentuates the gritty nature of the story., Story is used as a cool way of exploring 47's inner emotions., There are so many different ways to dispatch your targets. Fiber wire, bullets, or accidents...the choice is yours., Contracts Mode is a lot of fun and serves as a great way for players to test each other's skills.
Cons: Some glitchy AI., Bit too much light bloom., Checkpointing and lack of a hard save system can be annoying., Story quickly falls in quality.
Excerpt: After six years of downtime, Agent 47 is back on the job in Hitman: Absolution. Given the sizable gap between installments, it’s only logical that Io Interactive would change up the pattern for 47’s first real next-gen contract. Do the results make any meaningful contribution to the stealth genre, or should this killer have remained underground? All is not well with the Agency.