Conclusion: There were few people I knew who were more excited for Hitman: Absolution than myself. As the only title in the stealth genre that I've supported, it's been a fun ride. With memories that stretch all the way back from the first title, it's been a series that's always sat warmly in my heart. Admittedly, I've been pretty scared of what IO Interactive has to offer since the trainwreck that was Kane & Lynch 2.
Conclusion: Despite well thought-out mechanics to streamline the Hitman series for a new crowd while still including a plentiful amount of tools, techniques, and trademark assassinations, the consistently frustrating aspects and baffling design decisions keep this contract killer from making a professional mark on the stealth action genre.
Conclusion: But it can’t change the fact that, as a Hitman game, this is still an abject failure. It’s an interesting score attack mode but doesn’t bring the player any closer to the openness and freedom of the earlier Hitman games. Take Absolution as something different, as a murder simulator with a degree of freedom and you’ll enjoy it a lot more: just try to ignore the asinine story being forced into your face at every turn, the desperately creepy characterisation of women and...
Summary: Toen de 1e Grand Slam Tennis in 2009 verscheen, was deze exclusief voor de Wii. Naar alle waarschijnlijkheid had het succes van die game er mee te maken dat de port naar de Xbox 360 en PlayStation 3 niet uitbleef. En nu is daar Grand Slam Tennis 2 (GST2) die weer alleen verkrijgbaar is voor de twee laatstgenoemde consoles. En daarmee gaat EA nu de strijd aan met Virtua Tennis en Top Spin, dé gevestigde tennissimulators van dit moment.
Pros: Uitgebreide carreer mode, Prima besturing, Grand Slam Classics
Cons: Weinig balans in moeilijkheidsgraad..., daardoor meteen winnen van wereldtop..., zodoende gaat uitdaging verloren, Irritant commentaar, Slecht geluidseffect bij slaan
Excerpt: Pela lógica, eu deveria abrir a análise explicando que Absolution entrega os conceitos de seu predecessor, Blood Money, de maneira melhorada. Acredito que após uns bons seis anos de espera, os fãs de Hitman queiram ler essa exata frase. No entanto, nas mãos da IO Interactive, a série deu uma guinada para outra direção, como se mirasse nos conceitos tão bem executados de Blood Money, com toda boa vontade do mundo, mas o resultado final mostrasse algo que, infelizmente,...
Cons: Mecânicas podem deixar o jogo muito óbvio, Enredo fraco e personagens forçados, Poucas telas não caem no tédio, Jogo perdeu o espírito clássico