Reviews and Problems with Guitar Hero: Warriors of Rock
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Guitar Hero: Warriors of Rock Review (PS3)
24 April 2011
Conclusion: It feels like Guitar Hero. It sounds like Guitar Hero. Chances are good it even smells like Guitar Hero. It does not however look like "Guitar Hero. Guitar Hero: Warriors of Rock" finally gives us a game visually worthy of this generation of consoles. That combined with an eclectic group of rock songs and new game modes has produced a version of the game that is addictive as any of its predecessors, if not more so.
Pros: Warriors of Rock comes packaged with a robust list of rock-esque songs, More Guitar Hero play modes than ever, GH:WoR is visually stunning, Online and local multiplayer both rawk in GH:WoR, The new characters and character design options are a nice improvement, Warriors of Rock comes packaged with a robust list of rock-esque songs, More Guitar Hero play modes than ever, GH:WoR is visually stunning, Online and local multiplayer both rawk in GH:WoR, The new characters a...
Cons: The new story arc is dumb, plain and simple, You can have to much of a good thing, as is evidenced by the sometimes overwhelming game options, The quest-centric nature of the game restricts certain aspects of the game, i.e. locked songs, The new story arc is dumb, plain and simple, You can have to much of a good thing, as is evidenced by the sometimes overwhelming game options, The quest-centric nature of the game restricts certain aspects of the game, i.e. locked songs
Summary: Regular Nick: "Hey, The Dillinger Escape Plan made it into Guitar Hero ! That's awesome. And, nice... you can play through Rush's 2112 , and it's narrated by bassist and vocalist Geddy Lee himself. Man, this is going to rock." Warrior Nick: "Sweet holy hell, why did I just turn into a f**ing rock n' roll chupacabra?
Conclusion: Yet as I strum away at the increasingly difficult song at hand, those thoughts don’t cloud my mind. Instead, a wave of colours and a Homer Simpson -like expression is firmly planted on my face, where every mistake is a “d’oh” and every triumph a “woo hoo!”. Several key tracks have made their way into my “can’t get you out of my head” mode, where the only relief is to replay it, perhaps the biggest grab all Guitar Hero titles share.
Conclusion: journey to save the DemiGod of Rock from a creature called “The Beast”. On your journey you’ll recruit Rock’N’Roll warriors who eventually transform into their monster alter ego. Each of the characters features their own unique skill set. For example certain characters maybe able to increase your score multiplier beyond the normal limit or automatically increase your star count.
Excerpt: It is time to unlock your inner rock warrior and devastate the masses with serious guitar licks, pounding drum beats, and searing vocals. Guitar Hero: Warriors of Rock changes the rhythm game in this new addition with an intriguing storyline and transforming characters. The game consists of over 90 tracks and all are masters!
Summary: People usually know whether or not they want the latest Guitar Hero game, and that’s because the only thing that truly changes are the songs. Other than that, it’s basically the same game you’ve bought and played time and time again for the last five years. Quest Mode seemed promising, but turned out to be a repetitive disappointment that falls short of its promise.
Excerpt: Indulge me if you don’t mind. Game reviews usually follow a certain structure; first an attempt at a witty intro (like this one; see I’m already falling into the norm but probably failing miserably) followed by a touch of the reviewer’s personal take on the subject matter giving it some character, then perhaps an overview about the game, the pros and cons, and finally the verdict and score. I’m going to change the order.