Conclusion: For the full price, Smash Hits just feels like Activision is turning into what EA used to be, a behemoth videogame publisher after nothing but money from Joe Videogamer. Anyone who missed out on the earlier Guitar Hero games will appreciate Smash Hits, but anyone who has owned or owns even one of those older games will feel cheated.
Excerpt: While waiting for Guitar Hero 5 to come out this September, Activision and RedOctane have kept busy with their successful franchise. After an impressive (yet somewhat flawed) first attempt at a full band with World Tour, their second band-centric release came in the form of Guitar Hero: Metallica, a title that I admit, as someone who really thinks the band sold out starting with the Black album, was quite enjoyable to play.
Summary: It's not hard to call Guitar Hero a gaming phenomenon. Since its inception in 2005, sequels and spin-offs have flowed in tight succession. Yet, each game has offered a reason that keeps the concept chugging along. However, as the games roll out, in record numbers this year, it's again time to ask: are you in the market for another Guitar Hero game? The answer should be, "Hell yeah, but not this one.
Pros: A solid collection of songs, Nice integration of GH's newer features, Full band on classic songs
Cons: Mediocre recharting of songs, Unable to access DLC or add to content, Poor online matchmaking
Excerpt: Quando o primeiro Guitar Hero foi lançado em 2005, todas as 30 músicas do setlist original eram covers. O jogo também trazia 17 músicas bônus de bandas independentes na versão original, mas o que os jogadores queriam mesmo era tocar “Bark at the Moon” ou “Cowboys from Hell no expert”.