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Guitar Hero: Aerosmith
6.4 out of 10

Guitar Hero: Aerosmith

Experience the sweet emotion. In Guitar Hero: Aerosmith, you'll Read more

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Reviews and Problems with Guitar Hero: Aerosmith

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Guitar Hero: Aerosmith PS3 Review

Console Obsession
29 May 2010
  • Excerpt: Believe it or not, I’m quite a bit of a word geek. I like looking for the Latin or ancient Greek roots of words and seeing how they relate to what they describe. Not only does this make me a truly great guest at parties, it also…well, let’s face it, it’s not really all that cool, but it does mean...
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Overall 5

Guitar Hero: Aerosmith review (PS3)

30 August 2009
  • Excerpt: Despite the fact that I enjoyed rhythm games like Frequency and Amplitude a great deal, circumstances conspired to prevent me from making the logical jump to Guitar Hero when the franchise arrived on the scene several years ago.
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Guitar Hero: Aerosmith Review

17 February 2009
  • Excerpt: Guitar Hero has certainly come a long way. I remember when it was nothing more than a fairly novel looking game that didn't have nearly enough stock when it arrived in the UK months after its US debut.
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Overall 9

Guitar Hero: Aerosmith

Playstation Illustrated
8 November 2008
  • Excerpt: Guitar Hero: Aerosmith uses the same visual style as other games in the series, but gives it an Aerosmith-style makeover. All of the band members are modeled and show up on stage, including Steven Tyler and Joe Perry, who went through motion capturing sessions to get their stage-movements in the...
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Overall 8

Can Love Bloom in an Elevator?

31 August 2008
  • Conclusion: Better in some key areas but not quite as strong overall, Guitar Hero: Aerosmith shows progress, but the focus of the series means that, yes, you'll have to be an Aerosmith fan to really enjoy the game.
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Guitar Hero: Aerosmith – PS3

29 August 2008
  • Excerpt: Rated T for Mild Suggestive Themes The best way I can describe Guitar Hero: Aerosmith is as an interactive rockumentary. You play through significant places in their career and as you progress to each venue, you get to watch videos of the band members explaining what the venue meant to them as a...
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Overall 8
Value for money 7
Gameplay 8
Graphics 8
Sound 10
Addiction 8

AeroSmith Has Got Game

18 August 2008
  • Excerpt: I found myself hard pressed for inspiration when writing the review for Guitar Hero: AeroSmith, mainly because I could sum up the entire experience with the following sentence: AeroSmith fans rejoice, haters pass.
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Overall 7
Gameplay 7
Graphics 6
Sound 9
Storyline 1
Replay value 6

Expert Review

Video Game talk
21 July 2008
  • Conclusion: Guitar Hero Aerosmith isn't a bad idea, but the execution is so lazy that it's hard to recommend. Yes, there are some great Aerosmith songs here, and most gamers will find the difficulty easier to handle.
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Guitar Hero: Aerosmith

9 July 2008
  • Conclusion: The biggest knocks against GH: Aerosmith are that it only has 41 songs (versus 70+ in GHIII), and if you're a Guitar Hero fan who doesn't like Aerosmith, you're not going to like a huge chunk of the game.
  • Pros: Includes Run DMC's version of "Walk This Way" and not the one with Britney Spears, Most people will appreciate the kinder difficulty, Motion-captured Steven Tyler, Aerosmith fans will love it.
  • Cons: Too much Joe Perry solo music, Not enough content to justify full price, Ultraskilled players might find the game too easy, Not much here for people who don't like Aerosmith.
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Guitar Hero: Aerosmith (PS3)

Crispy Gamer
2 July 2008
  • Excerpt: One lesson that Guitar Hero: Aerosmith taught me is that, while a bum track or two on any Guitar Hero game doesn't usually kill the experience -- you suck it up, play through it, and move on to the next track (the Allman Brothers Band's "Jessica" from Guitar Hero II still haunts my dreams) -- having...
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