Excerpt: Activision takes the series back to its rock roots. It’s a welcome turn of pace after the last few years, which saw the market flooded with a series of titles, GH5, Metalica, Van Halen, Aerosmith and the spin off into the DJ world. This is the only Guitar hero game this year.
Summary: Guitar Hero: Warriors of Rock will once again redefine music gaming with an all-new, story-driven Quest Mode, a completely redesigned rock-inspired guitar controller, the biggest on-disc selection of rock music ever in a Guitar Hero game and Quickplay+, which invites challenge-starved fanatics to test their rock skills.
Excerpt: I’m going to assume that you’ve already read the reviews of Guitar Hero: Warriors of Rock, the latest installment in a long line of music rhythm games from the Activision franchise of the same name. I’m going to assume that you already know whether you want to buy this game or not, since most hard core fans of this gaming genre have already purchased it.
Pros: Guitar peripheral is solid and looks fantastic
Cons: setlist and thematic content could distance players from the gameplay
Excerpt: Nothing in the gaming world has made me so mad as the decline of the Guitar Hero franchise. Once a gaming stellar smash, adopted developer Neversoft (original developer Harmonix now makes the constantly improving Rock Band series) has beaten this franchise like the red-headed stepchild it should never have been.
Excerpt: Numerous tweaks and additions have been made to Guitar Hero during the long evolution of the franchise, but one thing has remained pretty constant – there's never been much to the game's story mode. If you've played any Guitar Hero game in the past then you know the routine; play a few songs to unlock the next tier of tracks so that you can repeat the process, with only a few comic book style panels in between to serve as a bare minimum of a pictorial narrative.
Excerpt: "We were trying to please everyone out there, and I think in the end you end up not pleasing any one person a lot." So spoke Neversoft's Brian Bright, project director on Guitar Hero 5. Personally, I disagree: I liked Guitar Hero 5. Everyone I know who was still into rhythm games (not very many, to be honest) liked Guitar Hero 5.
Excerpt: It doesn't come as a surprise that when the Guitar Hero franchise can slow down long enough for normal people to catch up to cannibalistic, annualized habits the series is known for, the games actually turn out pretty great! Take Guitar Hero: Warriors of Rock for example. This is the sole Guitar Hero related release since this time last year and this is the first time in years that I am genuinely excited to play the entire game for myself and not for parties.
Excerpt: I was going to write a really smart ass intro about how many Guitar Hero games are being released, but it's easier to simply relay the facts: by the end of 2009, 14 individual GH games will have been released since the beginning of 2008. That's more than one every two months. It's an insane figure, but it goes to show just how popular the one-time niche game has become.