Summary: How do you top something that was already considered over-the-top? Especially when this particular brand of over-the-top has become pretty familiar since in past eight years? We all know that God of War 's protagonist, Kratos, is an angry, super powerful killing machine that takes down even the biggest gods and monsters without even a hint of ever breaking his hardened scowl. So even more of that in yet another series game would be ... well, it would be fine, really.
God of War Ascension review: Representing the old guard
29 August 2013
Excerpt: When Sony held a big event in New York City last month to show off the new PlayStation 4 console it trotted out a handful of games that were the “future of gaming.” They should have waited until after God of War: Ascension’s release, as Kratos’ latest journey is not only a testament to the power of the current generation of consoles, but a trump card in the fact that we don’t need to rush the next-gen.
Excerpt: The God of War series made a mark on the gaming landscape by employing over-the-top brutality, colossally epic battles, and of course, an extremely violent protagonist. It's difficult to imagine any other franchise capturing the essence of one man’s ruthlessness amidst the grand clash between men and gods. Now the Spartan warrior Kratos has returned for another round, and this time his rage is aimed at the keepers of oaths: the Furies.
Excerpt: Some of the year’s first few AAA releases were spectacle action games with the likes of DmC Devil May Cry in January and Metal Gear Rising: Revengeance in February. Not to be outdone, Sony released God of War: Ascension, thus completing the trinity. The question then stands is, whether Ascension can hold its own alongside these great games.
Conclusion: Is God of War Ascension a must have or a must play game? The answer to that is simply “YES”. If you’re a fan of the franchise then you definitely need a Kratos fix and Sony Santa Monica definitely gives you one here. My only gripe I have with the game is the weak story and it’s only considered to be weak when you compare it to the other games in the franchise. If you rank it on its own it’s a very solid story that gives hours upon hours of gameplay.
Summary: God of War: Ascension might deliver a grander experience than comparable action titles, but that is largely due to the robust foundation created by previous releases, on which Ascension rests rather than builds upon. A rocky first half and litany of annoying glitches makes this one of the more disappointing God of War titles to date.
Excerpt: God of War: Ascension starts off a little slow compared to the other entries in the series but it ultimately does ramp up to something you’d expect from Santa Monica studios. This entry takes you through Kratos’ past, revealing more of what happened before the first game. You progress through a good portion of it, and then suddenly back track to a few weeks before, after which you pick up where you left off. With the items you got in the past.
Pros: + Gorgeous graphics, wonderful cutscenes., + The same sense of beautiful destruction you have come to expect., + Deep elemental combat system despite lack of new weapons in single player., + Incredibly unique and interesting multiplayer.
Cons: - Secondary weapons are useful but feel rigid and kind of forced., - Non-linearity of the story takes away from the total package., - Slow start compared to the rest of the series.