Summary: How do you top something that was already considered over-the-top? Especially when this particular brand of over-the-top has become pretty familiar since in past eight years? We all know that God of War 's protagonist, Kratos, is an angry, super powerful killing machine that takes down even the biggest gods and monsters without even a hint of ever breaking his hardened scowl. So even more of that in yet another series game would be ... well, it would be fine, really.
God of War Ascension review: Representing the old guard
29 August 2013
Excerpt: When Sony held a big event in New York City last month to show off the new PlayStation 4 console it trotted out a handful of games that were the “future of gaming.” They should have waited until after God of War: Ascension’s release, as Kratos’ latest journey is not only a testament to the power of the current generation of consoles, but a trump card in the fact that we don’t need to rush the next-gen.
Conclusion: Is God of War Ascension a must have or a must play game? The answer to that is simply “YES”. If you’re a fan of the franchise then you definitely need a Kratos fix and Sony Santa Monica definitely gives you one here. My only gripe I have with the game is the weak story and it’s only considered to be weak when you compare it to the other games in the franchise. If you rank it on its own it’s a very solid story that gives hours upon hours of gameplay.
Excerpt: God of War and the PlayStation brand have been the best of friends ever since the game first launched on the PlayStation 2 back in 2005, but 8 years is a long time and since the first God of War title there is certainly time for chance, even more so given that this is now the 6th console release for the series if you could the HD re-releases of the PSP games (which I will, because they were brilliant).
Kratos’s softer side still kicks plenty of ass in God of War: Ascension (review)
27 April 2013
Excerpt: [ Apologies for the review being a little late. Due to some technical problems, Giancarlo had trouble connecting to Sony’s prerelease online sessions for God of War: Ascension’s multiplayer modes. We didn’t want to publish the review until Giancarlo was able to spend more time with multiplayer, which he did earlier today. Of course, keep in mind that the issues he experienced is in no way indicative of what the servers will be like when the games comes out.
Pros: God of War’s most distinguishing characteristic has always been its sense of scale, with Kratos fighting legendary monsters who can seem as large as entire cities. Ascension wastes no time in getting to the good stuff: Within the first hour, I was fighting the hundred-arm Hecatonchires, a menacing giant whose body served as the foundation for a prison. This is the domain of Ascension’s three main villains, the Furies (sisters who act as judge, jury, and executioner fo...
Summary: God of War: Ascension might deliver a grander experience than comparable action titles, but that is largely due to the robust foundation created by previous releases, on which Ascension rests rather than builds upon. A rocky first half and litany of annoying glitches makes this one of the more disappointing God of War titles to date.
Excerpt: God of War: Ascension starts off a little slow compared to the other entries in the series but it ultimately does ramp up to something you’d expect from Santa Monica studios. This entry takes you through Kratos’ past, revealing more of what happened before the first game. You progress through a good portion of it, and then suddenly back track to a few weeks before, after which you pick up where you left off. With the items you got in the past.
Pros: + Gorgeous graphics, wonderful cutscenes., + The same sense of beautiful destruction you have come to expect., + Deep elemental combat system despite lack of new weapons in single player., + Incredibly unique and interesting multiplayer.
Cons: - Secondary weapons are useful but feel rigid and kind of forced., - Non-linearity of the story takes away from the total package., - Slow start compared to the rest of the series.
God of War: Ascension Review: An All Too Familiar Story of Redemption
14 April 2013
Excerpt: Quick time events, gore, boobs, crazy camera angles, square-square-triangle. These are just five of the tropes that have been consistent in every God of War game to date. While normally you could argue that these elements are pretty awesome (though the boobs can certainly be a bit much), if you’ve been playing Sony’s Greek mythology-inspired first-party franchise consistently like I have, it’s very possible that God of War: Ascension will leave you feeling burnt out and...