Reviews and Problems with Ghostbusters: The Videogame
Showing 1-10 of 98
28 March 2014
Conclusion: Ghostbusters Le jeu Vidéo est un titre qui devrait ravir les plus nostalgiques, les joueurs qui, un jour, ont rêvé à leur tour de porter la magnifique combinaison de l'équipe et de jouer du rayon à protons. Car se sont ces joueurs qui seront à même de se montrer indulgents face aux défauts récurrents du titre : durée de vie un peu courte, gameplay répétitif..
Pros: Réaliser un rêve d'enfant : devenir un chasseur de fantôme, Très fidèle à la saga cinématographique, Personnages parfaitement modélisés
Cons: Durée de vie trop courte, Un titre limité en possibilité, Gameplay peu étoffé
Conclusion: Recapturing the look and atmosphere of the movies to perfection, it’s impossible not to be completely endeared by Ghostbusters: The Video Game. The narrative penned by Aykroyd and Ramis remains suitably compelling and entertaining throughout and the strength of the gameplay mechanics aided by tight, intuitive controls will keep you playing.
Excerpt: Finally… after years of waiting, leaked tech demos that may or may not have legit, publishing rights battles and delay after delay after delay, the Ghostbusters have found their way back into popular culture through a series of brand new adventures for just about every gaming system out there. All I can say is that it is about damn time; I've been waiting since 1991 for some substantial new Ghostbusters material.
Excerpt: We’ve said it before and we’ll say it again, movie tie-ins are increasingly becoming bigger and better, even if the majority of titles are entirely lacking in any form of substance, there are more and more rare success stories creeping through the critical dragnet. Ghostbusters: The Video Game is one of those games, appealing in its own right and a great example of how to make the very best in fan service.
Excerpt: cto 1 blasts through the streets of Midtown Manhattan, sirens wailing and lights flashing; familiar theme music thumps out in stereo; voice actors sound uncannily like Bill Murray, Dan Aykroyd, Harold Ramis and Ernie Hudson (because they are); the one-liners fly with the rapidity of machine gun fire.
Excerpt: No other game can have had as much Hollywood involvement as Ghostbusters: The Video Game. From the film studio logos that appear while it's booting and the iconic Ghostbusters theme tune, to the script penned (at least in part) by Harold Ramis and Dan Aykroyd, and the major film stars reprising their roles as the classic characters, this is Ghostbusters as you remember it.
Excerpt: It's almost a law of videogames: movie license-based games always disappoint. Typically, movie licenses are secured, then the game is either thrown together or simply done as a re-skin of some existing game, often without even using the voices from the license, all with the hopes that people will buy the game simply because they're fans of the movie. Ghostbusters: The Video Game proves things could be different.
Conclusion: This game is pretty rock solid representation of the Ghostbusters universe. This game gets it right by including the original actor’s voices for the game, and the music from the movies. The graphics are rendered fairly well and you feel immersed in the game. If you’re a fan of the Ghostbusters and have always wanted to strap on a Proton pack, this is your chance to do it and you won’t be disappointed.
Excerpt: The plot begins by ambitiously introducing two new central characters—a strange young woman and a rookie member of the ghostbusters team—but after that it almost immediately turns into a retread of familiar adventures. Many of the same faces and places make new appearances, to the point that although the story is technically all-new (and penned by Dan Aykroyd and Harold Ramis, who drafted the original), it often feels like a rerun.