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Ghostbusters-sanctum-of-slime-317501.34081445
5.3 out of 10

Ghostbusters: Sanctum of Slime

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Reviews and Problems with Ghostbusters: Sanctum of Slime

Showing 1-10 of 21
Overall 6
5.6
Graphics 7
6.6
Sound 5
5.4
Control 7
7.0
Addiction 5
4.6

Ghostbusters: Sanctum of Slime Review

Cheat Code Central
15 April 2011

Review: Ghostbusters: Sanctum of Slime

Crispy Gamer
13 April 2011
  • Excerpt: Last month, Atari released Ghostbusters: Sanctum of Slime , a new foray into the Ghostbusters universe. If you remember, 2009 brought us Ghostbusters: The Video Game , a third-person shooter that placed players in the role of the Rookie, a new employee hired by the original 4 Ghostbusters to help out with the increased workload brought on by the return of Gozer (the bad guy/hot chick covered in bubbles from the first movie).
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Overall 4
4.0

Expert Review

Game Over Online
4 April 2011
  • Excerpt: After investing a few hours into the game, I couldn't shake the feeling that Sanctum of Slime would be better suited for an arcade cabinet where a few bored souls could sink a few quarters into until they'd had their fill. There's no story here, no interesting characters or dialogue, it doesn't look good, it's unbearably short, and the only good thing about it, the multiplayer, is ruined by the fact that I wouldn't recommend this to any of my friends. It's just not fun.
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Overall 5
5.0

Expert Review

GameSpot
30 March 2011
  • Summary: The first rule of Ghostbusters is that you don't cross the streams. The second rule of Ghostbusters should be that any respectable game based on the franchise must always let you play the lovable quartet of Egon, Ray, Peter, and Winston. Ghostbusters: Sanctum of Slime manages to break both of these rules, all while forsaking the little touches that make similar top-down, twin-stick games so entertaining.
  • Pros: Cooperative play provides some fun, Ghostbusters theme song is good for a sing-along
  • Cons: Repetitive gameplay, Weak AI, Recycled levels, No drop-in for online multiplayer
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Overall 4
4.0

Ghostbusters: Sanctum of Slime Review

1UP
28 March 2011
  • Summary: A fun license wrapped around an aggressively unfun shooter.
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Whatcha Gonna Play? Not This One!

Cheat Code Central
27 March 2011
Overall 3
3.0

Ghostbusters: Sanctum of Slime review

Gamedot
11 April 2011
  • Conclusion: I beg to differ.
  • Pros: Combat is interesting early on.
  • Cons: Quickly becomes boring. Lazy level design. Narrative severed from gameplay.
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Overall 5
4.5

Ghostbusters: Sanctum of Slime Review

PALGN
10 April 2011
Overall 5
5.0

Ghostbusters: Sanctum of Slime

Gamereactor
25 March 2011
  • Conclusion: Ghostbusters: Sanctum of Slime is based on a simple premise. Four players fighting off ghost in a top down dual stick shooter game. Sounds terrific, and the Ghostbusters license is ideal for a co-operative action romp such as this. But there is just something that's not right about Sanctum of Slime. My first experience with the game is in the single player mode.
  • Pros: Simple and fun concept, perfect fit for the license, some fun boss fights.
  • Cons: No sense of progression or depth in the gameplay, camera issues and technical glitches, no drop-in/drop-out, recycled environments.
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Overall 4
4.0

Ghostbusters: Sanctum of Slime

Everyeye Network
4 August 2011
  • Summary: Incapace di destare l'interesse degli appassionati di shooter in terza persona, o dei fan delle pellicole da cui il gioco trae - indegnamente - il nome, Sanctum of Slime si aggiunge alla collana dei peggiori titoli su licenza mai realizzati. Una noia assoluta pervaderà le vostre partite in single player, mentre meccanismi poco dinamici del multiplayer vi impediranno di gustare con tranquillità una sessione di gioco in compagnia di amici.
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