Reviews and Problems with G.I. JOE: The Rise of Cobra
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G.I. Joe: The Rise of Cobra Review
27 January 2010
Excerpt: G.I. Joe, you stand before this military court having been charged with multiple war crimes against the Nation of Gaming. You have led innocents astray with the promise of old-school arcade action, when all you have to offer is a tedious carnival of skill-free blasting.
Conclusion: You’ll fight in the same areas many times over, even though the locations supposedly change, the action does not change from level to level. Holding down the shoot button and strafing from left to right is pretty much the only strategy you need, whether playing with the AI buddy or with a real...
Excerpt: It was a huge summer theatrical release and not surprisingly, they decided to make a video game to go along with it. But one of these days, a publisher is going to realize that if the game isn’t worth owning, they might not make a very big profit…and if it’s as bad as
Excerpt: It has been almost two decades since the last GI JOE video game was made. The last GI JOE video game was a fun, forward moving arcade shoot 'em up released in the 1990's. With the live action movie now in theaters, EA is bringing a line of movie based games to your consoles.
Summary: G.I. Joe not only bad, but it's completely outdated. The Rise of Cobra doesn't have the problems of a modern day shooter, it has the problems of a shooter from the late 1990s. Camera issues, targeting concerns, ugly graphics, frustrating difficulty, it's all here.
Conclusion: We're introduced to the G.I. Joe team through the eyes of Conrad "Duke" Hauser (Channing Tatum) and Wallace "Ripcord" Weems (Marlon Wayans). While escorting a new batch of experimental warheads for NATO, their convoy comes under attack by a group armed to the teeth with futuristic weaponry, courtesy...