Reviews and Problems with G.I. JOE: The Rise of Cobra
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G.I. Joe: The Rise of Cobra Review
27 January 2010
Excerpt: G.I. Joe, you stand before this military court having been charged with multiple war crimes against the Nation of Gaming. You have led innocents astray with the promise of old-school arcade action, when all you have to offer is a tedious carnival of skill-free blasting. You have tormented the public with your appalling camera angles, and with teeth-grinding load times plucked from the days of the PS1.
Summary: G.I. Joe: The Rise of Cobra is by no means worth full sticker price. The controls are awful, the camera is worse, and the extras are pretty poor compared to what they could have thrown in. Everything else about the game is mediocre or below average and at the end of the day, it’s a pretty shallow game that would have been better suited as a budget game. As a long time fan of G.I.
Excerpt: It has been almost two decades since the last GI JOE video game was made. The last GI JOE video game was a fun, forward moving arcade shoot 'em up released in the 1990's. With the live action movie now in theaters, EA is bringing a line of movie based games to your consoles. Here's the skinny on the PS3 version we got to try out.
Conclusion: You’ll fight in the same areas many times over, even though the locations supposedly change, the action does not change from level to level. Holding down the shoot button and strafing from left to right is pretty much the only strategy you need, whether playing with the AI buddy or with a real person. locking out the playable characters.
Excerpt: It was a huge summer theatrical release and not surprisingly, they decided to make a video game to go along with it. But one of these days, a publisher is going to realize that if the game isn’t worth owning, they might not make a very big profit…and if it’s as bad as
Summary: G.I. Joe not only bad, but it's completely outdated. The Rise of Cobra doesn't have the problems of a modern day shooter, it has the problems of a shooter from the late 1990s. Camera issues, targeting concerns, ugly graphics, frustrating difficulty, it's all here. Just about everything that could go wrong did go wrong in this abysmal game. There's no reason to buy G.I. Joe as long as there is at least one other game on the store shelf.
Excerpt: , two options that surely must have been appealing and may have led to something interesting, the developers went a different route. The result is a shooter viewed primarily from far overhead. Its not-quite-isometric viewpoint allows for expansive environments, large battles and lots of run 'n gun action, a bit like classic
Conclusion: We're introduced to the G.I. Joe team through the eyes of Conrad "Duke" Hauser (Channing Tatum) and Wallace "Ripcord" Weems (Marlon Wayans). While escorting a new batch of experimental warheads for NATO, their convoy comes under attack by a group armed to the teeth with futuristic weaponry, courtesy of arms dealer James McCullen, who's playing both sides of the field. The two survive the ordeal and secure the warheads, with a timely backup from the top secret G.I.
Conclusion: Of course, despite all this thumb-blistering appeal, Joe isn’t a token-siphoning classic, but a fresh entry with the horsepower of current-gen hardware behind it. So, while you shouldn’t expect a Gears of War-like production, it does flavor its arcade aesthetic with modern amenities like pilotable vehicles, destructible cover, and the ability to call in air strikes. Oh, and there’s also that whole “G.I. Joe” thing.