Excerpt: See, I have this crazy thing I do where I hope for the best. Yeah, yeah. I know. I think it's just a phase I'm working through. I'll be working through it quite a bit faster if more things like the development of Fuse happen. Insomniac Games, you know those guys right? They made Spyro before he sucked and Ratchet & Clank in both pre-and-post suckage phases. Back in 2011 they revealed that they had a new game in the works called Overstrike .
Conclusion: Fuse is two games. As a four-player co-op shooter with friends, it's light, frothy fun that ticks along at remarkable pace with inventive weaponry. On your own, the AI of your team-mates drags the entire experience down and kills the fun factor co-op has.
Ultimately, Another 3rd Person Shooter | FUSE Review
28 May 2013
Conclusion: All in all, FUSE is a mixed bag. You have a game that is built on a solid engine that provides a smooth gaming experience. This would have been a major plus assuming that all else was equal. Unfortunately, the story is almost an afterthought, seeing as how predictable and dull it ended up being. Also, the lack of character or weapon customization weighed heavily on the game, especially in the second half of the campaign.
Excerpt: Fuse originally lit expectations back in 2011 when it debuted as the tongue-in-cheek spy romp Overstrike, but the years of development since have brought more to the game than just a different name. Toning down the camp and turning up the grit, it resurfaces in 2013 with a noticeable shift in identity, but does the spark still remain for this Insomniac Games produced joint?
Conclusion: "...the real stars of the show are [the] unique weapons." "...you'll spend a majority of your time holding down the right trigger, destroying armies of uninteresting bad guys." "There's no way to differentiate your playstyle from that of anyone else aside from choosing which Fuse gun you like the best.
Pros: The awesome gun effects, Frenetic teamwork in four-player co-op, The smooth controls
Summary: Design-by-committee appears to have robbed Fuse of not only its former name and aesthetic, but also of any gameplay depth. It's a multiplatform misstep for Insomniac that will have Xbox owners wondering why that studio is so beloved in the first place.
Pros: All four Fuse weapons are interesting in their own right. The co-op is sound.
Cons: Combat gets repetitive, fast. One dimensional characters populate a lifeless story. The friendly AI isn't great.
Summary: Fuse nasceu como uma boa ideia. Mas com a mudança de nome, foram-se também seus principais atrativos. O que restou é um game de ação genérico e nada interessante, que não deve agradar quem está em busca de uma boa experiência com muita bala voando por todos os lados.
Mais um grande game potencial, desperdiçado por um desenvolvimento confuso e pouco inspirado. Como já é tradição em muitos jogos da Electronic Arts da atual geração.