Reviews and Problems with Full Auto 2: Battlelines
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Full Auto 2: Battlelines Review
5 March 2008
Excerpt: Full Auto didn't go down too well with the Xbox 360 crowd when it hit Microsoft's console early in 2006, but its combination of high speed racing and vehicular combat filled a nice gap in the console's software line-up.
Excerpt: Brilliant graphics greet you in this sequel to Full Auto , a game that seems very much like Burnout meets Twisted Metal . The vehicles are various flavors of cars and trucks, but the high amount of destruction possible in this game pretty much guaranteed that the cars would not be licensed; car...
Excerpt: Ever since Mel Gibson made his first foray into a post-apocalyptic future in Mad Max, gamers have had something of a penchant for mashing things up with cars. There are elements of it in the likes of Mario Kart and Grand Theft Auto, but with Full Auto 2: Battlelines, Sega isn't pulling any punches.
Summary: Full Auto 2 fixes the more glaring
problems from the first game and adds some new elements that make the
action more exciting and intense. The vehicles' controls are much better
this time around, and the cars feel more solid and steer more
Excerpt: First Impressions My reaction is The first time you look at Full Auto 2’s cover, you would probably be thinking ‘OMG! Twisted Metal in High Def!’. For me at least, it brought back memories of yore.
Summary: There is plenty of eye candy here in the way of crashes and the game itself is a nice hybrid of speed and carnage.
Unfortunately there are just far too many problems here to make this a great game. The controls are not nearly as responsive as they need to be.
Excerpt: The original Full Auto was released last February on the Xbox 360, and despite its great concept it unfortunately didn't live up to the expectations. Blending fast-paced arcade racing with some serious explosives seems like a recipe for success, but the 360 version suffered from poor frame rates and...
Summary: Full Auto 2: Battlelines puts high-speed vehicles outfitted with weapons and armor into fully realized and fully destructible urban street environments. Fierce combat-racing will ensue as you strategically use destruction to win races as well as leave massive devastation in your wake.