Excerpt: Full Auto didn't go down too well with the Xbox 360 crowd when it hit Microsoft's console early in 2006, but its combination of high speed racing and vehicular combat filled a nice gap in the console's software line-up.
Excerpt: Brilliant graphics greet you in this sequel to Full Auto , a game that seems very much like Burnout meets Twisted Metal . The vehicles are various flavors of cars and trucks, but the high amount of destruction possible in this game pretty much guaranteed that the cars would not be licensed; car...
Summary: There is plenty of eye candy here in the way of crashes and the game itself is a nice hybrid of speed and carnage.
Unfortunately there are just far too many problems here to make this a great game. The controls are not nearly as responsive as they need to be.
Excerpt: For me, the announcement of
Full Auto 2: Battlelines
came as a bit of shock, and for a few reasons. First off, the original wasn’t received all that well on the Xbox 360, so the fact that a sequel was in the works was surprising, to say the least.
Excerpt: Ever since Mel Gibson made his first foray into a post-apocalyptic future in Mad Max, gamers have had something of a penchant for mashing things up with cars. There are elements of it in the likes of Mario Kart and Grand Theft Auto, but with Full Auto 2: Battlelines, Sega isn't pulling any punches.
Summary: Full Auto 2 fixes the more glaring
problems from the first game and adds some new elements that make the
action more exciting and intense. The vehicles' controls are much better
this time around, and the cars feel more solid and steer more
Excerpt: First Impressions My reaction is The first time you look at Full Auto 2’s cover, you would probably be thinking ‘OMG! Twisted Metal in High Def!’. For me at least, it brought back memories of yore.