Summary: If you're expecting this game to be a new MechWarrior so forget it. This game is to boring to be a mechwarrior, it's an anime style s**t with boring characters, boss fights and very boring and non user-friendly gameplay, enemies are spawning right behind the .
Summary: I bought the game at the reduced price and enjoyed playing mech combat. The rules set can get in the way of performing a load-out to your own specifications. That aside, the graphics and on-line game play are well done.
Summary: It's not that Front Mission Evolved is a bad game. It's not, actually. It just doesn't deserve to be called a "Front Mission" game. It does not deserve to be part of this franchise. As a third person shooter it plays just fine.
Summary: im a huge front mission fan i loved FM4 on the PS2 its deffinitly one of my top 3 fav PS2 games. FM3 was ok now we come to FME which SE decided to scrap the turn based RPG for a full out 3rd person action game .
Summary: Going into this game I didn't know much about the Front Mission series, only playing Front Mission 4 several years ago, and I haven't played a Square game since Final Fantasy IX, so I had a mixture of expectations. The expectations I had were quickly dashed.
Summary: This could have been a great game, but seems unfinished most of the time. There are many bugs in the rendering engine, and the graphics are really outdated. The story is cheesy (which is ok), but the gameplay needed a lot more work.
Summary: Glitchy, after one patch the level "Percival" is unplayable. I loved Front Mission 3 and 4. This is more like Armored Core or even Robotech. I am all for evolution, but this game has lost it's identity by giving up it's strategy for pure action.