Excerpt: Sony seem to be trying to prove that the PlayStation Network service will cater for all tastes based on the first generation of downloadable games for the online service. So far we've been treated to family puzzle games, a retro classic, and a hardcore shmup among others.
Conclusion: However, once the game is done, there’s little else to do. Replay value is not too high, and for eight bucks one would expect more play time. Even getting other people in the game tends to just make it aggravating. I mean, who wouldn’t be upset if someone ate out of your plate?
Excerpt: You are small and they are big, but the time has come, it is time to fight for your rightful place in the food chain! flOw is available to download from the Playstation Store on PSP and PS3; if you’ve missed the previous incarnations, now is the time to enjoy this incredible experience.
Summary: While the versions on the PC had players
move the creature using a standard mouse controller, Flow on the PS3
offers a unique control system where you need to use the PS3's controller
as a tilt mechanism to steer your creature through the worlds.
Conclusion: It won't take you more than a couple of hours to unlock and play through all of the creatures' "campaigns," and though the game does offer two-player multiplayer, it doesn't add a lick of depth to the experience to play with two people instead of one.
Pros: Pleasantly austere graphics and audio, Creature designs evolve beautifully, Tilt controls work surprisingly well.
Cons: After a couple of hours, you're pretty much done with it, Challenge is nonexistent, Cooperative play doesn't do much for the experience.
Conclusion: FlOw is a difficult game to score. Taking control of each of the six core lifeforms and evolving them to their limits offers little more than a few hours of entertainment with a negligible level of challenge. Multiplayer adds nothing to the longevity and there are no perceivably online features.