Summary: I haven't skipped a single FF game since 8.0 and this game just seems rushed. In an era of open world and seamless navigation, FF is just plain clunky. Final Fantasy still hasn't mastered how to immerse people in the beautiful environment they create. Think of Metal Gear or Batman's Arkham, see how they immerse you in the world? There are no walls you can't leap, no depth you can't go to. The worlds they create are meant to be manipulated.
Summary: This game was better then its predecessor, but not by much. The game followed a linear story line (as did its predecessor) Though i found the game slightly more entertaining with the way you can travel between (Spoiler) Time! There is allot of things to brake up the dullness of its predecessor with multiple puzzles though it lacked its predecessors colorful cast.
Summary: It's not really like most steel cases because of the fact that it has an almost "glossy" paint finish (which appears to scratch off easily). Another kinda thing i could nitpick about is that lightning's face IS the front cover and the ff13 logo is the back which just seems kinda backwards to me but its not a big deal. However the inside of the case also has some pretty cool images.
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Worth playing once, but could have done a lot better!
30 March 2013
Summary: I am a long time Final Fantasy fan and a long time fan of RPG/JRPG games all together. When I play a RPG I rate it from storyline > gameplay > sidequest > soundtrack > and graphics come last IMO. First of all I would rate this game with the same score as I rate Final Fantasy 13 for completely different reasons. Final Fantasy 13 had a memorable storyline, linear and extremely limited yet challenging gameplay, a great soundtrack and great graphics.
Summary: Some improvements from Final Fantasy XIII, like we get out of all caves and dungeons, but other inexplicable regressions that angered me ... leading me to think, why did I pay real money for this second-class game? In Final Fantasy XIII, you had a group of adventurers you could play with and improve (they didn't all play at the same time, but still). Here? You only have TWO!
Summary: I've played (almost) all the FF games, and, unlike most others I don't really have a die-hard favorite. 9 is probably the one I'm least likely to replay, but I did recently play it again, so that doesn't really mean much. For me, the fun of the FF series is the plot and the characters, and the experiments they do with the battle system and the level-up grid each time. Sometimes it'll be a hit, and sometimes a miss, but I appreciate that they try.
Summary: Final Fantasy XIII-2 wields a confusing plotline, but amazing gameplay. If you are able to look beyond the nonsensical plot twists and, er, 'unique' characters, XIII-2 is a great game. I personally spent about 75 hours in this fantasy land of Pulse and Cocoon. This game is the sequel to Final Fantasy XIII, meaning that it is suggested that you first play XIII before delving into it's sequel.
Decent, but... is this really what the Final Fantasy series has come to?
12 April 2012
Summary: Well, now that I've finished all of the extra endings and whatnot... I guess the game didn't leave much of a lasting impression on me because I don't even know what to say about it. It was probably as good as or better than Final Fantasy XIII, but that's not saying much because FFXIII was pretty weak.
Summary: I have mixed with feelings with this game. After seeing the first couple of trailers, I was glad to see Lightning back, and thought Serah and Noel would make interesting main characters. The time travel theme made me a bit worried, seeing how confusing the writing in XIII was already. With another layer (time) added, could they make it more comprehensible? To say it blunt: the time traveling theme makes no sense in this game whatsoever.