Summary: Until I played Fight Night Champion I was really impressed by this game specially by the game play. Leaving aside the graphics, the more licensed players and the campaign mode of the following version of the game, FN Round 4 was one of the best games I played in terms of evolution. Actually it mattered so much what training you did and how good you performed that your skills were based on Until I played Fight Night Champion I was really impressed by this game specially...
Summary: I love this game. The ability to share and download boxers is a big improvement from FNR3. Plus, the career mode is a little easier in this game that it was in FNR3. One drawback is fighting with the analog sticks is a little quirkier than FNR3. Other than that, its a good game. I highly recommend it.
Summary: Yet another "plays itself" game introduced by EA. No skill or strategy required, really just a hit and hope. Graphics and sound are great but that wears off pretty quickly. Like fifa, the player should have much more control over the outcome of each game, but sadly doesn't as EA cater for casual gamers only these days, or so it would seem.
Summary: While the game did arrive quickly, I simply was not fond of it. After playing fight-night round 3 and becoming extremely fond of the system the changes in control layout were simply too needlessly changed. Not to mention other gameplay choices (Such as a minigame between rounds where you're given "points" based on your performance, rather than an ACTUAL minigame where you personally handled your boxer's swollen face and cuts)
Summary: This is one of the most addictive sports games ever, me and my mate where playing the demo for months before I actually picked the full game up and the legacy mode was amazing and made the game even more addictive beyond the satisfaction of knocking out your opponent. Boxer customisation is also fun with the ability to create stupid looking and absurdly named sluggers.