Conclusion: It's not a great leap forward from last year's model, but F1 2012 adds just enough to an already tight package to keep the series on top. This is a far cry from an arcade racer so only serious Formula 1 fans need apply.
Excerpt: Motorsport can deliver incredible drama. So far the 2012 season has been exciting and intense, despite Maldonado's attempts to hospitalise every driver on the grid. Codemasters' F1 2012, however, packs a lot less surprise but just the right amount of drama. Even though Noel Gallagher’s nasally ballad ‘What A Life’ reverberates into earshot during the opening pre-roll, there’s no glamorous, champagne-spurting superstar lifestyle here.
Conclusion: I was impressed with the overwhelming edge of reality to be had. You definitely get the sense that this is a very tough race league featuring incredible machines that take an astonishingly high level of concentration to get around these skill testing track configs. I wasn't so impressed with the fact that this "sim" approach routinely stands in the way of a good time.
Excerpt: Play F1 2012 like last year’s game and you will fail. Why? Because it plays completely differently. To be honest, we didn’t expect any massive changes three games into the series, especially when the evolution of Formula One itself is so gradual. But F1 2012 is a very different game, and the changes don’t just stop at the handling. From the front menu to the final showdown against all six world champions, there’s a wealth of new content to talk about.
Pros: Beating your rival in Season Challenge, The new, more realistic handling model, Bite-sized race options for quick bursts of play
Cons: Young Drivers' Test is boring, The new presentation lacks personality, The damage is still slightly understated
Conclusion: Concept: Make the game more accessible without sacrificing any of the racing goodness
Graphics: The bright color palette and lighting make the visuals stand out
Sound: The voiceover of your engineer is invaluable, telling you about your opponents during races and when DRS can be used
Playability: Don't be afraid to play with the assist settings and turn some of them down or off completely
Entertainment: Those new to the series will find a lot to like about this year's...
Excerpt: First of all a couple of quick confessions: Number one, I am a full on, anorak wearing, fuel bleeding, corner memorising, Formula 1 fan; I can distinguish drivers from their helmets and my third word was Mansell. Number two therefore might be a surprise – I have never been able to play the sport’s games. This all springs from my one and only attempt to play a Formula 1 game.
Excerpt: After acquiring the Formula One gaming licence in 2010, Codemasters has steadily gone about taking the world's most expensive racing franchise from strength to strength. I was blown away by the visuals and realism of F1 2010, even though TechTree's reviewer back then didn't share my opinion . Some of you may remember that our differences in opinion led to an awesome flame war in the comments section that raged on for several months. Ah, good times. But I digress.
Pros: Realistic car handling; Fantastic weather effects; Champions Mode is great fun; Gorgeous presentation.
Cons: Uneven difficulty; None of the major flaws from last year have been fixed.