Excerpt: With the 64th Formula One Season well underway and the Grand Prix de Monaco coming on May 26, racing fans should definitely try out F1 2012 , which lets players experience the 2012 F1 season and/or compete online or offline against other players.
Pros: realistic driving experience, amazing sound effects, more game modes, smaller learning curve for novices, realistic weather system, high challenge level, fixed glitches after initial release, dynamic weather conditions, excellent sound, realistic physics, custom race options
Cons: Grand Prix mode omitted, still a sizable learning curve for novices, players at initial release experienced numerous glitches, which have largely been resolved since then
Excerpt: First of all a couple of quick confessions: Number one, I am a full on, anorak wearing, fuel bleeding, corner memorising, Formula 1 fan; I can distinguish drivers from their helmets and my third word was Mansell.
Conclusion: It's not a great leap forward from last year's model, but F1 2012 adds just enough to an already tight package to keep the series on top. This is a far cry from an arcade racer so only serious Formula 1 fans need apply.
Excerpt: Motorsport can deliver incredible drama. So far the 2012 season has been exciting and intense, despite Maldonado's attempts to hospitalise every driver on the grid. Codemasters' F1 2012, however, packs a lot less surprise but just the right amount of drama.
Excerpt: Play F1 2012 like last year’s game and you will fail. Why? Because it plays completely differently. To be honest, we didn’t expect any massive changes three games into the series, especially when the evolution of Formula One itself is so gradual.
Pros: Beating your rival in Season Challenge, The new, more realistic handling model, Bite-sized race options for quick bursts of play
Cons: Young Drivers' Test is boring, The new presentation lacks personality, The damage is still slightly understated
Conclusion: Concept: Make the game more accessible without sacrificing any of the racing goodness
Graphics: The bright color palette and lighting make the visuals stand out
Sound: The voiceover of your engineer is invaluable, telling you about your opponents during races and when DRS can be used
Excerpt: After acquiring the Formula One gaming licence in 2010, Codemasters has steadily gone about taking the world's most expensive racing franchise from strength to strength. I was blown away by the visuals and realism of F1 2010, even though TechTree's reviewer back then didn't share my opinion .
Pros: Realistic car handling; Fantastic weather effects; Champions Mode is great fun; Gorgeous presentation.
Cons: Uneven difficulty; None of the major flaws from last year have been fixed.
Conclusion: With last year's edition of Formula 1 it was apparent that Codemasters were already forced to deal with the problem that every developer who updates a franchise annually runs into - how do you find the time and where can you innovate?