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F.E.A.R.
6.7 out of 10

F.E.A.R.

F.E.A.R. (First Encounter Assault and Recon) is a first-person c Read more

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Reviews and Problems with F.E.A.R.

Showing 1-7 of 7
Overall 7
6.5

F.E.A.R.

Strategy Informer
15 September 2007
  • Conclusion: And that really is the crux of matters with this version. As a game that depends heavily on visual prowess to shift the experience, the PS3 iteration simply doesn't hold a candle to the previous titles and falls heavily short of the already-established next-generation shooters Call of Duty 3 and...
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Overall 6
6.0
Gameplay 6
5.9
Graphics 6
5.9
Sound 8
8.0
Multiplayer 6
6.0
Control 7
7.0
Addiction 7
6.5

Expert Review

PSX Extreme
16 May 2007
  • Excerpt: Every generation, when game consoles catch up to current PC wares, publishers are able to exploit the success of various PC games (mostly first-person shooters) by porting them over to these new home consoles.
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Overall 7
6.5

Expert Review

TheStar.com
4 May 2007
  • Excerpt: Technically, you can, in fact, fear fear itself, but F.E.A.R for PlayStation3 is mostly only scary in that it seems a step backward from its Xbox 360 counterpart, itself a sidestepping rehash of the superlative Windows PC version. Perhaps if they'd renamed it UNEASY...
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Overall 7
6.5

F.E.A.R.

Evergeek
4 May 2007
  • Excerpt: Technically, you can, in fact, fear fear itself, but F.E.A.R for PlayStation3 is mostly only scary in that it seems a step backward from its Xbox 360 counterpart, itself a sidestepping rehash of the superlative Windows PC version. Perhaps if they'd renamed it UNEASY...
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Overall 7
6.5

F.E.A.R.

Evergeek
4 May 2007
  • Excerpt: Technically, you can, in fact, fear fear itself, but F.E.A.R for PlayStation3 is mostly only scary in that it seems a step backward from its Xbox 360 counterpart, itself a sidestepping rehash of the superlative Windows PC version. Perhaps if they'd renamed it UNEASY...
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Overall 6
6.0

F.E.A.R

Everyeye Network
18 May 2007
  • Summary: F.E.A.R. è un titolo che ha perso la sua identità. Venduto a prezzo pieno, su un hardware di cui non riesce a sfruttare le potenzialità (risultando anzi in una conversione di scarso livello), il secondo figlio dei Monolith è datato anche concettualmente.
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Overall 6
6.0

F.E.A.R.

Gamereactor
14 May 2007
  • Conclusion: déjà vu [deschavy'] el. deja vu s. oböjl. (psykol.) känsla av att man tidigare har upplevt samma sak (Svenska Akademiens ordlista över svenska språket, 1998). För sex år sedan satt jag med en splitterny Playstation 2-konsol och spelutbudet kändes lite skralt för tillfället, så jag införskaffade...
  • Pros: Skrämmande, intensivt
  • Cons: Medelmåttig konvertering, gammalt spel
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