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F-e-a-r-51929.33241889
7.1 out of 10

F.E.A.R.

F.E.A.R. (First Encounter Assault and Recon) is a first-person c Read more

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Reviews and Problems with F.E.A.R.

Showing 1-5 of 5
Overall 6
6.0
Gameplay 6
5.9
Graphics 6
5.9
Sound 8
8.0
Multiplayer 6
6.0
Control 7
7.0
Addiction 7
6.5

Expert Review

PSX Extreme
16 May 2007
  • Excerpt: Every generation, when game consoles catch up to current PC wares, publishers are able to exploit the success of various PC games (mostly first-person shooters) by porting them over to these new home consoles. The trend of porting FPS titles onto home consoles occurs in full for the first 2-3 years of a machine's life; once PCs begin outgrowing consoles, in terms of processing power, developers aren't able to pull off proper ports anymore.
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Overall 7
6.5

Expert Review

TheStar.com
4 May 2007
  • Excerpt: Technically, you can, in fact, fear fear itself, but F.E.A.R for PlayStation3 is mostly only scary in that it seems a step backward from its Xbox 360 counterpart, itself a sidestepping rehash of the superlative Windows PC version. Perhaps if they'd renamed it UNEASY...
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Overall 7
6.5

F.E.A.R.

Evergeek
4 May 2007
  • Excerpt: Technically, you can, in fact, fear fear itself, but F.E.A.R for PlayStation3 is mostly only scary in that it seems a step backward from its Xbox 360 counterpart, itself a sidestepping rehash of the superlative Windows PC version. Perhaps if they'd renamed it UNEASY...
  • Read full review
Overall 7
6.5

F.E.A.R.

Evergeek
4 May 2007
  • Excerpt: Technically, you can, in fact, fear fear itself, but F.E.A.R for PlayStation3 is mostly only scary in that it seems a step backward from its Xbox 360 counterpart, itself a sidestepping rehash of the superlative Windows PC version. Perhaps if they'd renamed it UNEASY...
  • Read full review
Overall 6
6.0

F.E.A.R - Recensione

Everyeye Network
18 May 2007
  • Summary: F.E.A.R. è un titolo che ha perso la sua identità. Venduto a prezzo pieno, su un hardware di cui non riesce a sfruttare le potenzialità (risultando anzi in una conversione di scarso livello), il secondo figlio dei Monolith è datato anche concettualmente. Il suo unico pregio è quello di dimostrarsi un discreto FPS classico, grazie soprattutto alle routine comportamentali degli avversari.
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