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7.5 out of 10


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Reviews and Problems with Explodemon

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Overall 8


Strategy Informer
6 October 2011
  • Conclusion: Explodemon is great fun for a few hours, providing interesting puzzles to blast your way through and many a secret to uncover. Repetition swiftly sets in, however, and you may well find yourself not bothering to play through to the end. Still, it's worth grabbing the demo to see whether you're into the concept.
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Overall 8


24 February 2011
  • Conclusion: As the case should be given its influences, Explodemon! is also layered with some pretty excellent music that is wholly reminiscent of classic NES soundtracks. It’s upon first hearing the main menu music that the Mega Man vibes begin to surface. The same goes for the audio in general –the techno-futuristic motif of Capcom’s revered series is well represented with every bloop and bang made along the way. Suitably, this notion serves as a separate allegory for Explodemon!
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Overall 7

Explodemon Review

14 February 2011
  • Summary: An eclectic mix of platforming and combat mechanics help compensate for Explodemon's mundane inclinations.
  • Pros: Exploding can be used in a number of useful ways, Witty cutscenes and dialogue, It's fun to string various moves together
  • Cons: Repetitive, uninspired boss battles, Predictable levels and enemies
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Overall 9

(PSN) Explodemon!

2 March 2014
  • Summary: Explodemon est un excellent jeu. On peut lui reprocher d’être victime d’aliasing, mais après tout, une majorité des jeux sont comme cela et il faut s’y habituer. Un scénario très cliché et une bande sonore peu variée ne gâcheront cependant pas le plaisir que vous aurez à accomplir tous les puzzles autant difficiles que très ardus.
  • Pros: -Aspect visuel très bien rendu -Les puzzles agréables -La maniabilité
  • Cons: -Bande-son peu attrayante -Scénario mainte fois revu
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Overall 7

Explodemon - Recensione

Everyeye Network
23 February 2011
  • Summary: Explodemon è un titolo riuscito, ma senza ombra di dubbio aveva il team aveva in mano le carte per renderlo ancora migliore. Il punto di forza del gioco, costituito dall'utilizzo dell'abilità esplosiva del personaggio in un ambiente dal level design ben realizzato, viene parzialmente offuscato dalla ripetitività dei combattimenti (sia contro i nemici comuni che contro l'unico boss presente in tutta avventura).
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