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7.1 out of 10

Everyday Shooter

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Reviews and Problems with Everyday Shooter

Showing 1-10 of 20
Overall 8
Gameplay 8
Looks 9

Riff: Everyday Shooter (PS3) - Review

19 January 2009
  • Excerpt: Riff: Everyday Shooter is a downloadable arcade shooter developed by Jonathan Mak of Quesy Games, available over the PSN for the PS3, PSP and PC. Everyday Shooter puts you in control of a small ship, manoeuvred through the use of both analogue sticks, with the simple objective to survive the duration of the level as you are presented with increasing amounts of enemies. All sounds very basic, yes?
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Overall 10

Everyday Shooter review (PS3)

17 December 2008
  • Excerpt: I don’t care what you’re doing, it’s instantly way cooler when things are exploding and someone’s riffing on a guitar behind it.
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Everyday Shooter Review

19 August 2008
  • Excerpt: Since the arrival of Geometry Wars every console has strived to secure its own seminal top-down, arena-based shooter. So far the PlayStation 3 has done fairly well with two of the better PSN releases; namely Super Stardust HD and Blast Factor. Both are fantastic, but fall some way short of rivalling Bizarre's irresistible neon blast-'em-up.
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Everyday Shooter (PS3)

The Review Busters
12 August 2008
  • Conclusion: Everyday Shooter is a worthwhile purchase that won't make you feel you wasted $9.99. It isn't very innovative, but then again, neither was any 2D fighting game after Street Fighter II. This one is easy to play and should give you a decent amount of enjoyment. 8.5 out of 10 . Any views or opinions presented on this review are solely those of the author and do not necessarily represent those of any other company.
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Riff: Everyday Shooter

13 March 2008
Overall 9
Design 9
Gameplay 9
Graphics 9
Sound 10

Expert Review

Game Freaks 365
20 November 2007
  • Excerpt: It is very rare that a single man is responsible for a video game. You have to go back to the days of Atari, Palm games and some PC games for evidence of that. Jonathan Mak, a talented young developer, got the green light from Sony to release Everyday Shooter on the PS3 and its PlayStation Store. It is a stunning visual piece of art, both colorful and trippy. The sound work, done by Mak as well, are guitar notes played from exploding enemies.
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Overall 9

Everyday Shooter

Gaming Evolution
16 October 2007
  • Conclusion: In every right, Everyday Shooter is a unique experience that, despite its extreme difficulty, every PS3 owner should at least give a look. In the grand scheme of games it’s like almost nothing out there. Music lovers especially should try this game out, and fans of the games that inspired it might have a new addiction on their hands.
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Overall 9

A Daily Dose of Shooter Bliss

11 October 2007
  • Excerpt: Knock Sony all you want for some of their missteps with the PlayStation 3, but there's no doubt that they're seriously embracing indie development, helping to coax small teams (as in the case of Thatgamecompany with a shooter. It's more of an interactive album, and though it might initially seem like the things you're doing in the game have a bearing on what's going on musically, you're really just trying to survive while the song plays from beginning to end while you...
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PS3 Preview - 'Everyday Shooter'

13 July 2007
  • Summary: Everyday Shooter is an album of games exploring the expressive power of abstract shooters. Dissolute sounds of destruction are replaced with guitar riffs harmonizing over an all-guitar soundtrack, while modulating shapes celebrate the flowing beauty of geometry.
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Overall 8

Everyday Shooter

11 June 2007
  • Excerpt: Similar to Super Stardust HD and Blast Factor in its premise, Everyday Shooter (or Riffed as it’s to be known in the UK) is your basic shooter, moving your ship (or in ES’s case, a floating sprite) around the game space with the left stick and firing with the right…
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