Summary: This was such a great play. While you're walking around it's single player. But you can play with multiple people in battles, using up to three different controllers. The battle system was solid and although the plot was confusing at times, everything comes together in the end. The plot operates around the idea that you dream the most vividly right before you die, and whether or not the whole game takes place inside Frederic's mind and is really a dream, or if it's real.
Summary: Eternal Sonata: Eternal shame to JRPG's everywhere Ok, first off, let me get one thing straight: this game has been artificially inflated by a new generation of "RPG Gamers" to be an epic 4/5 star JRPG for the PS3. These new gamers to the genre have never played an old school RPG before, and to their credit they don't know how bad this game is compared to what JRPG were in the days of FFVII, FFVIII, and FFIX.
Summary: But I still haven't beaten it. It gets boring after awhile. The game is too childish though I like the reference to... Chopin? The graphics are pretty nice and the fight scenes are cool but get too hard later on. You barely have time to think. Maybe one of these days I'll get back to it and beat it, but I don't know. My old file was lost so I'm pretty much at the beginning again.
Summary: it's good, but it's not for everyone. the game has some annoying dubbing, granted they are just as annoying in japanese as well, o well that is what we get for asking dual audio, the english version always turns out shit.
Summary: I did not understand the "turn based" combat system. What started out as an interesting combat system turned in to button mashing quickly. Through chapter one you have five seconds worth of time that runs down as you move. You can think of them as movement/action points. Then your clan/party becomes level two and as soon as you start moving the count down timer is going.
Summary: I love the game play, I loved the story line; really it is what I would call a typical role- playing game. The biggest problem that I had was with the ending of the game. The only way I can describe is by mentioning Dragon Quest 8, anyone who has ever played, would know that both the endings of Dragon Quest 8 (I say both because they slightly differ, depending on certain conditions met) was awesome and very straightforward. The ending of Eternal Sonata was very...
Summary: Story picks up pretty quickly, and there has always been an objective at least 5 hours into the game. The characters are all sprites, I dunno if alotta people are into that, but it was just fine with me. True the graphics are not on par with some of the Square Enix games but it's still great. Everything is pretty straight forward, the story, the character personalities and even the themes of the game.