Summary: Tri-Crescendo is at best a niche videogame developer, their most notable titles being the Baten Kaitos titles for the Nintendo GameCube, which they co-developed with Monolith Soft. In 2007, they developed the Xbox 360 title Trusty Bell: Chopin's Dream, with Namco-Bandai games publishing it, the game seeing international release as Eternal Sonata. The next year, Eternal Sonata saw a port to the PlayStation 3 with some additional features.
A must own for jrpg and classical music history lovers!
hilary olson, Amazon
12 June 2014
Summary: the story is so sweet and not only do you play as these people in Chopins dreams but you get to play as him too AND they even give you interesting historical referenses and lessons. SO not only are you being entertained but you are learing something too. SOme of the bosses are kinda rediculous and hard but so far its worth it.
Summary: While the characters and environments are interesting, I found the gameplay, precisely the battle system, laborious. I gave the game a good solid 10+ hours to change my mind, but I just couldn't get past the quirky battle system. Just when I felt like I was getting a hang of it, I would get killed in a regular battle that shouldn't have been that hard! I appreciate what they were trying to do with it, but don't think they quite hit the mark.
Summary: I like JRPGS I love video games but this game ooohhhhh my god. I start it up it shows some opening cut scenes with terrible dialogue. So far so good. I get to fight some beginning enemies. Usual button mash. Then soon I get to the first boss. The fight takes 5 minutes and during any turn I am at risk at unfair death because boss could/would take multiple turns to my 1 and unless I pressed every single split second guard prompt I am dead.
Summary: Fans of RPG's JRPG's and/or classical music should enjoy this one. The only downside to this game is they adopted awkward names for familiar items i.e. potions are "cookies." As silly as the whole thing may seem, don't play this one unless you're up for a challenge, you HAVE to grind like a mother all throughout the game, otherwise every single boss you encounter is going to wipe the floor with you.
Summary: i love the art and the music in this game (and god bless the language option !!!),the story was complicated in some points but really original,the battle system can be difficult at times,but i bought this game in summer,so i had plenty of time to spend on this game,the only thing that bothered me were the cutscene,sometimes they were too long and slow....but overall i don't regret to have played it.
Summary: Beautiful visuals, fun combat and well done voice acting. I really enjoyed the underlying message from the story, which I hope isn't lost on most players. All in all it was a fun game but something about the whole thing felt lacking. I can't put my finger on it, so instead of a 9 or 10, i gave it an 8.
Summary: The classiest and most artistic RPG I've ever witnessed, the battle system was unique and very entertaining with the ability to team up with your party members to deliver devastating attacks. It was visually stunning and the soundtrack matched it's elegance, the story was interesting and at times educational, nothing out there like this one. The enemies were sometimes recycled and lacked in variety, but that is more of a microscopic problem.
Summary: Eternal Sonata is a hit or miss game for me. I don't dislike the game, but at some points it annoys me. Let's start off easily. Eternal Sonata is centered around composer Frédéric Chopin, who died due to tuberculosis at an young age of 39. But the story of this game is just so confusing. I did watch all the cutscenes but at some point during the game I just didn't have the concentration to completely focus on them.