Summary: Enchanted Arms is a great RPG game that actually has some strategy to it. Huge team customization, wonderful detail, a large variety of golems to choose from, strategic battles that require you to think more than you probably should, wonderful and actually emotional story, great bosses, and overall a great game.
Summary: It has a good combat system but also the ability to autobattle which is great for grinding. The characters are good for a JRPG but most of the dialogue is incredibly campy and the voice acting just randomly stops for no reason during some of it. It's not like they voiced main scenes and you have to read side quests, it just randomly cuts out, its weird. The story is decent and makes you want to keep going but you have to stop and grind before moving on every time.
Summary: My friend let me borrow this game, and boy it is cheesy. The acting is annoying, the characters are so weird and not funny. I wasted my time. So disappointed. I wonder if the people who made this game knew that this game was absolute crap? I do not recommend this game.
Summary: It's certainly a good game with a decent set of characters and enjoyable storyline, even if it's not deep and gripping. I honestly found the combat frustrating with the encounter rate at times, but I managed to get past that to finish the game and I'm glad I did. Just don't expect it to be anything other than an enjoyable game with some flaws..
Summary: A decent JRPG that really doesn't add anything new to the genre. But it isn't bad either. Actually, I rather enjoyed it for what it was: A generic JRPG. Some decent voice acting (as far as JRPGs are concerned.) Some good visuals and animations. The combat mechanic is fun but still feels dated and stale. Generic, but lovable, characters that are rather well designed. A predictable, but enjoyable, plot.